European Aerial Zone: Difference between revisions
From Destinypedia, the Destiny wiki
mNo edit summary |
No edit summary Tag: Mobile edit |
||
Line 3: | Line 3: | ||
|image = [[File:D2 EAZ.png|300px]] | |image = [[File:D2 EAZ.png|300px]] | ||
|planet = [[Earth]] | |planet = [[Earth]] | ||
|factions = [[ | |factions = [[House of Devils]] {{c|[[Phensis, Loyal to Eramis]]}} <br> [[House of Dusk]] <br> [[Red Legion]] <br> [[Cabal Deserters]] <br> [[Savathûn's Hive]] <br> [[Grasp of Nokris]] {{c|[[Asbel, Far from Home]]}} <br> [[Taken]] | ||
|public events = Hunt for Prismatic Taken | |public events = Hunt for Prismatic Taken | ||
|patrol beacons = N/A | |patrol beacons = N/A |
Revision as of 14:07, February 8, 2021
- This article is a stub. You can help Destinypedia by expanding it.
European Aerial Zone | |
---|---|
Overview | |
Planet: |
|
Enemy factions: |
House of Devils (Phensis, Loyal to Eramis) |
Gameplay | |
Public Events: |
Hunt for Prismatic Taken |
Patrol beacons: |
N/A |
The European Aerial Zone is a limited-time activity and location introduced during the Solstice of Heroes during Season of Opulence. It was reintroduced during Season of Arrivals.
Overview
- This section needs expansion. You can help Destinypedia by expanding it.
It has been formed from an idea by Ikora and Eva Levante by using powers of Tower Warlocks to lift areas of the European Dead Zone into the sky. Guardians receive coordinates to participate in combat there and meditation.
Each daily reset switches the activity between Arc Day, Solar Day, or Void Day. Bosses and minibosses are more vulnerable to the element of the day, similar to how elemental singes function in Strikes. The EAZ is a very special area in the game, considering its unique emphasis on aerial movement, a departure from traditional Bungie encounter design philosophies. The primary objective of the EAZ is to kill as many minibosses scattered around the arena as possible under a time limit. When the time limit is reached, the minibosses with disappear, and players will have to face a certain Cabal, Fallen or Hive boss. Cabal or Fallen bosses spawn during the day and Hive bosses spawn during the night. When the boss enemy is defeated, the players’ objective will be to find chest that will spawn scattered across the area, with the number of chests depending on how many minibosses were killed.
Gameplay
- This section needs expansion. You can help Destinypedia by expanding it.
List of Appearances
- Destiny 2
- Season of Opulence (First appearance)
- Season of Arrivals