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(Add a few extra info on Destiny's Fireteam) Tag: Mobile edit |
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A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of up to three [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to clans in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> If all members of a fireteam are downed simultaniously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref> | A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of up to three [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to clans in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> If all members of a fireteam are downed simultaniously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref> | ||
Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if | Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if one wants to bring other players into a [[darkness zone]]. Fireteam leaders depend on how many kills they have, how many team mate retrieves they have made, and how many Ghosts have been retrieved. | ||
There are 2 chatlines that fireteam members can communicate through—Fireteam Chat, and Team Chat. | |||
Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join. | Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join. | ||