Forum:Overload Servitor: Difference between revisions
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|species= [[Fallen]] | |species= [[Fallen]] | ||
|type= [[Servitor]] | |type= [[Servitor]] | ||
|house= [[House of Dusk]] | |house= [[House of Dusk]] <br> [[House of Salvation]] <br> [[Forum:Jackal Splicers|Jackal Splicers]] <br> [[Forum:House of Lions|House of Lions]] <br> [[Forum:House of Emperors|House of Emperors]] <br> [[Forum:House of Vipers|House of Vipers]] <br> [[Forum:Anarchy's Children|Anarchy's Children]] | ||
|gender= | |gender= | ||
|rank= [[Major]] | |rank= [[Major]] | ||
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'''Overload Servitors''' are modified [[Fallen]] [[Servitor]]s armed with better tech that allows a higher cooling rate for their [[Ether]] production systems, thus making them more efficient than their counterparts. | '''Overload Servitors''' are modified [[Fallen]] [[Servitor]]s armed with better tech that allows a higher cooling rate for their [[Ether]] production systems, thus making them more efficient than their counterparts. | ||
==Gameplay== | ==Gameplay== | ||
These Servitors have a higher ability cooldown, allowing them to fire their Eye Blasts faster, teleport more frequently, and shield their allies more occasionally and has a wider radius of effect with this ability. Much like a [[Prime Ether Servitor]], they can fire their Eye Blasts in a burst attack and melee their opponents with a Servitor Melee ability. Their resilience, rapid Ether Shielding and Teleportation can make these Servitors a priority target. The best way to counter these support units is for a [[Guardian]] to utilize Anti-Overload mods from the Seasonal Artifact against the Servitor, where it should stagger and be open to more damage. | These Servitors have a higher ability cooldown, allowing them to fire their Eye Blasts faster, teleport more frequently, and shield their allies more occasionally and has a wider radius of effect with this ability. Much like a [[Prime Ether Servitor]], they can fire their Eye Blasts in a burst attack and melee their opponents with a Servitor Melee ability. Their resilience, rapid Ether Shielding and Teleportation can make these Servitors a priority target. The best way to counter these support units is for a [[Guardian]] to utilize Anti-Overload mods from the Seasonal Artifact against the Servitor, where it should stagger and be open to more damage. |
Revision as of 14:56, December 11, 2020
Forums: Index → Fan Fiction → Overload Servitor |
Overload Servitor | |
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High Durability |
Overload Servitors are modified Fallen Servitors armed with better tech that allows a higher cooling rate for their Ether production systems, thus making them more efficient than their counterparts.
Gameplay
These Servitors have a higher ability cooldown, allowing them to fire their Eye Blasts faster, teleport more frequently, and shield their allies more occasionally and has a wider radius of effect with this ability. Much like a Prime Ether Servitor, they can fire their Eye Blasts in a burst attack and melee their opponents with a Servitor Melee ability. Their resilience, rapid Ether Shielding and Teleportation can make these Servitors a priority target. The best way to counter these support units is for a Guardian to utilize Anti-Overload mods from the Seasonal Artifact against the Servitor, where it should stagger and be open to more damage.