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==Gameplay== | ==Gameplay== | ||
When the weapon is in use, taking [[Arc]] damage from opponents activates the ''Arc Conductor'' buff. For a few seconds, Riskrunner will have an unlimited magazine and fire continuously without needing to reload. | When the weapon is in use, taking [[Arc]] damage from opponents activates the ''Arc Conductor'' buff. For a few seconds, Riskrunner will have an unlimited magazine and fire continuously without needing to reload. This is especially effective against [[Fallen]] enemies, due to the prevalence of Arc energy in the Fallen arsenal. | ||
===Weapon Mods=== | ===Weapon Mods=== | ||
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===Weapon Perks=== | ===Weapon Perks=== | ||
====Column 1 (Intrinsic)==== | |||
*'''Arc Conductor:''' When taking Arc Damage, this weapon becomes more powerful and resists incoming Arc Damage. Kills extend the time in this overcharged state. | |||
====Column 2 (Barrel)==== | |||
*'''Arrowhead Brake:''' Lightly vented barrel. • Greatly controls recoil • Increases handling speed | |||
====Column 3 (Magazine)==== | |||
*'''Extended Mag:''' This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed | |||
====Column 4 (Trait)==== | |||
*'''Superconductor:''' When Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo. | |||
====Column 5 (Stock)==== | |||
*'''Short-action Stock:''' This weapon is especially easy to grip. • Greatly increases handling speed | |||
==Gallery== | ==Gallery== |
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