Riskrunner: Difference between revisions

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==Gameplay==
==Gameplay==
When the weapon is in use, taking [[Arc]] damage from opponents activates the ''Arc Conductor'' buff. For a few seconds, Riskrunner will have an unlimited magazine and fire continuously without needing to reload.
When the weapon is in use, taking [[Arc]] damage from opponents activates the ''Arc Conductor'' buff. For a few seconds, Riskrunner will have an unlimited magazine and fire continuously without needing to reload. This is especially effective against [[Fallen]] enemies, due to the prevalence of Arc energy in the Fallen arsenal.


===Weapon Mods===
===Weapon Mods===
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===Weapon Perks===
===Weapon Perks===
{{expand-section}}
====Column 1 (Intrinsic)====
*'''Arc Conductor:''' When taking Arc Damage, this weapon becomes more powerful and resists incoming Arc Damage. Kills extend the time in this overcharged state.
 
====Column 2 (Barrel)====
*'''Arrowhead Brake:''' Lightly vented barrel. • Greatly controls recoil • Increases handling speed
 
====Column 3 (Magazine)====
*'''Extended Mag:''' This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed
 
====Column 4 (Trait)====
*'''Superconductor:''' When Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo.
 
====Column 5 (Stock)====
*'''Short-action Stock:''' This weapon is especially easy to grip. • Greatly increases handling speed


==Gallery==
==Gallery==
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