Tower of Woe: Difference between revisions
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The '''Tower of Woe''' is a massive skyscraper inside the [[Scarlet Keep]] built by the [[Hive]] and can be only entered in [[The Scarlet Keep]] Strike. | The '''Tower of Woe''' is a massive skyscraper inside the [[Scarlet Keep]] built by the [[Hive]] and can be only entered in [[The Scarlet Keep]] Strike. | ||
The Tower has 3 floors (2 managed by [[Revenant Wizard]]s and the final one being at the top, guarded by [[Hashladûn, Daughter of Crota]]). In the elevator, the Guardians are attacked by flocks of [[Acolyte]]s who guard the tower. At the top of the Tower, Guardians must confront and defeat Hashladûn, the architect of the Keep. It is suspected by [[Eris Morn]] that the Tower of Woe is designed to harness the energy of the [[Pyramid]]. | The Tower has 3 floors (2 managed by [[Revenant Wizard]]s and the final one being at the top, guarded by [[Hashladûn, Daughter of Crota]]). After defeating the Wizard(s), a [[Void Crystal]] must be broken in order for the elevator to continue moving. In the elevator, the Guardians are attacked by flocks of [[Acolyte]]s who guard the tower. At the top of the Tower, Guardians must confront and defeat Hashladûn, the architect of the Keep. It is suspected by [[Eris Morn]] that the Tower of Woe is designed to harness the energy of the [[Pyramid]]. |
Revision as of 11:27, December 6, 2019
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The Tower of Woe is a massive skyscraper inside the Scarlet Keep built by the Hive and can be only entered in The Scarlet Keep Strike.
The Tower has 3 floors (2 managed by Revenant Wizards and the final one being at the top, guarded by Hashladûn, Daughter of Crota). After defeating the Wizard(s), a Void Crystal must be broken in order for the elevator to continue moving. In the elevator, the Guardians are attacked by flocks of Acolytes who guard the tower. At the top of the Tower, Guardians must confront and defeat Hashladûn, the architect of the Keep. It is suspected by Eris Morn that the Tower of Woe is designed to harness the energy of the Pyramid.