Loot: Difference between revisions

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===Bounties===
===Bounties===
Current [[Bounty|bounties]] are stored as items in a player's inventory, which then have to be returned upon completion. Can carry 5 bounties of any type.
Current [[Bounty|bounties]] are stored as items in a player's inventory, which then have to be returned upon completion. A player can carry 5 bounties of any type at any one time. These can be abandoned at any time to free up slots and, if they are still available from the bounty vendor, picked up again with all progress reset to zero.


==Notes==
==Notes==

Revision as of 19:36, September 13, 2014

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Loot released from a container.

Loot is the collective term for various items, abilities, and currency that can be found or awarded to Guardians for completing quests. Before being collected, loot appears in the world as glowing polyhedra.[1] Defeating bosses will reward Guardians with rare loot, such as exotic weapons and armor.Cite error: Invalid <ref> tag; invalid names, e.g. too many Loot can also be found in chests hidden around the world; many include glimmer, but some also include a piece of gear. [2] Items may be traded between player characters under a single account (excluding weapons), but cannot be traded between different players within the Tower.[3]

Enemy drops

  • Primary Ammo (white box)
  • Special Ammo (green box)
  • Heavy Ammo (purple box)
  • Glimmer
  • Orbs of Light (per enemy killed with a Super, available only to other players)

Inventory items

Weapons

See weapons. Guardians can carry primary weapons, special weapons, and heavy weapons.

Armor

See armor.

Engrams

Engrams can be collected from bosses, random enemies, or chests. Engrams will appear in a player's weapon or armor inventory.

Materials

Materials are used in upgrading equipment, or sold at one of the two Quartermasters' material exchanges for Marks. Materials can be found out in the wild, as rewards for Public Events, or from disassembling items. Guardians can carry 15 materials.

Consumables

Consumables are one-time-use items that grant various bonuses. Guardians can carry 15 consumable items.

Mission rewards

Mission rewards are items collected from completing missions. These can be turned in to vanguards for rewards. Ten mission rewards can be carried at once.

Bounties

Current bounties are stored as items in a player's inventory, which then have to be returned upon completion. A player can carry 5 bounties of any type at any one time. These can be abandoned at any time to free up slots and, if they are still available from the bounty vendor, picked up again with all progress reset to zero.

Notes

  1. ^ This is specifically the dead ghost found at the end of The Dark Beyond. It counts as both a mission reward and as a collectible dead ghost

References

  1. ^ YouTube: Destiny ViDoc: Out Here in the Wild
  2. ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.
  3. ^ Bungie.net - Bungie Weekly Update - 08/22/2014
  4. ^ [1] Destiny Item Database