Weapon: Difference between revisions

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===Pulse rifles===
===Pulse rifles===
*[[Bad Juju]] (''exotic'')
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*[[Viper P3]]<ref name= "Closed Doors Demo"> [http://www.youtube.com/watch?v=BTfhrONAp-c '''IGN''' - ''Destiny Behind Closed Doors Demo - E3 2013'']</ref>
*[[Viper P3]]<ref name= "Closed Doors Demo"> [http://www.youtube.com/watch?v=BTfhrONAp-c '''IGN''' - ''Destiny Behind Closed Doors Demo - E3 2013'']</ref>
*[[Bad Juju]] (''exotic'')


===Scout rifles===
===Scout rifles===

Revision as of 00:07, August 19, 2014

As a first-person shooter, Destiny features numerous weapons for Guardians to use in combat. Each weapon type contains exotic variants, which are given a unique name and which have additional abilities and/or effects. Such notable "exotics" include the Fate of All Fools, Thunderlord, Closing Time, Red Death, and Gjallarhorn, along with Thorn, Pocket Infinity, and Super Good Advice. [1][2] Scopes and various sights have also been seen. [3] Each Guardian will have 3 weapon slots to be able to carry a Primary, Special, and Heavy Weapon on their person, with the potential to store and access up to 12 additional weapons of each type. The primary slot is for the weapon used most frequently, such as auto rifles, scout rifles, pulse rifles, and hand cannons. The secondary slot is for specialty weapons that are highly situational such as shotguns, fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns.[4][5][1] Ammo for the weapons will be color coded by slot type; white for primary, green for special, and purple for heavy. [6] Purple is the rarest ammo to find, encouraging Guardians to use heavy weapons sparingly.[7]

Many of the weapons in Destiny carry "implied fiction," bearing details of its creator, where it came from and the sort of person who'd wield it.[8]

Rarity of the weapon as well as armor is color coordinated into four tiers: Basic (white), Uncommon (green), Rare (blue) Legendary (purple), and Exotic (gold).[9]

Certain weapons are infused with different energies - thermal damage, arc damage, and void damage.[10]

It should be noted that while Guardians are able to switch their weapon selection at any time through the menu, this comes at the penalty of losing both special weapon ammo and/or heavy weapon ammo for the switched guns. This encourages Guardians to plan their weapon selection in advance before entering a firefight.[11]

Weapon upgrades

Weapons in Destiny are capable of being upgraded by Guardians. Each weapon has an upgrade path that allows certain capabilities and improvements to be applied to the weapon, at the cost of a certain amount of Glimmer along with a pre-determined number of weapon kits and the application of one or more talent points.[1] Additionally, it has been revealed that while certain weapons will have a more or less "linear" upgrade tree, some weapon trees will diverge into different "branches", allowing for certain weapons to have more specialized applications as well as making it impossible to obtain all upgrades for that particular weapon.[12]

Primary weapons

Auto rifles

Pulse rifles

Scout rifles

Hand cannons

Special weapons

Shotguns

Sniper rifles

Fusion rifles

Heavy weapons

Machineguns

Rail guns

Rocket launchers

Miscellaneous

Melee weapons and grenades fall under Guardian abilities, rather than collectible weapons.

† - Shown in the Destiny Drawing Board, and thereby subject to being changed or removed in the final game.

Enemy weapons

Fallen

  • Shock Pistol [21]
  • Shock Dagger
  • Shock Rifle
  • Shrapnel Launcher
  • Wire Rifle

Hive

  • Arc Rifle [21]
  • Hive Shredder [7]
  • Hive Boomer
  • Knight's Sword

Trivia

A "Cudgel of Xanthor" has been referred to as an example of an incredibly powerful weapon within Destiny, but does not appear in the actual game.[22][23] It appears as a weapon in the novel The Cudgel of Xanthor by Jeff Green.

Gallery

List of appearances

References

  1. ^ a b c d e IGN - Destiny Behind Closed Doors Demo - E3 2013 Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content
  2. ^ IGN - Bungie's Destiny: A Land of Hope and Dreams
  3. ^ First-person view
  4. ^ IGN: How Halo Got The Star Wars Treatment
  5. ^ Destiny News - Armor, Weapon Upgrades, Player Customization - Analysis
  6. ^ Game Informer January 2014, page 54
  7. ^ a b c d e f Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.
  8. ^ IGN: How Weapons Tell the Story in Destiny
  9. ^ Game Informer January 2014, page 59
  10. ^ The Guardian: how the makers of Halo plan to change the future of shooters
  11. ^ [https://www.youtube.com/watch?v=vaIZrHzZmS8 Youtube: Destiny Map Tour: Venus - Shores of Time - IGN First
  12. ^ Ausgamers: Bungie Talks Destiny Networking, Loot and Customization, Community, Vehicles and Much More
  13. ^ a b c d e f g h i Destiny The Game: Vanguard Armory
  14. ^ a b c d e f g Bungie (2014-7-17), Destiny: Beta PlayStation 4, Activision Blizzard.
  15. ^ a b Playstation Blog - Destiny’s PlayStation-Exclusive Content Detailed
  16. ^ a b c d e f DattoDoesDestiny - Destiny Guns! Exclusive Gun Images From E3!
  17. ^ Destiny Beta
  18. ^ Bungie Weekly Update - 10/11/2013
  19. ^ IGN - Bungie's Destiny: A Land of Hope and Dreams
  20. ^ Destiny the Game: Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown
  21. ^ a b Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire Text
  22. ^ Bungie.net: Destiny ViDoc: Out Here In The Wild
  23. ^ YouTube: Destiny Raids, Nightfall Missions Detailed