Vex: Difference between revisions
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The Vex are all connected to one another in a massive hive mind, but individual Vex units called Axis Minds act as leaders by storing all information necessary to complete a particular goal, freeing up individual Vex to pursue local tasks while the Axis Mind can plan globally. This creates a centralized weakness for the Vex, but they seem to consider it worth the risk.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Prohibitive_Mind|Prohibitive Mind]]''</ref> The Vex are divided up into different programming collectives, each with a different set of directives intended to advance the Vex race as a whole. Whether the Vex in question are devoted to engineering projects, full-scale war, or religious devotion, all Vex are united by a single, unfathomable purpose.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#The Vex|The Vex]]''</ref> | The Vex are all connected to one another in a massive hive mind, but individual Vex units called Axis Minds act as leaders by storing all information necessary to complete a particular goal, freeing up individual Vex to pursue local tasks while the Axis Mind can plan globally. This creates a centralized weakness for the Vex, but they seem to consider it worth the risk.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Prohibitive_Mind|Prohibitive Mind]]''</ref> The Vex are divided up into different programming collectives, each with a different set of directives intended to advance the Vex race as a whole. Whether the Vex in question are devoted to engineering projects, full-scale war, or religious devotion, all Vex are united by a single, unfathomable purpose.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#The Vex|The Vex]]''</ref> | ||
==Infantry=== | |||
**[[Goblin]]—cannon fodder that rely on swarming to overwhelm their targets. Most commonly armed with a [[Slap Rifle]], but can also been seen with a [[Torch Hammer]] (rare), or a [[Line Rifle]] (very rare). | *[[Fanatic]]—glitched Vex that attempt to decimate their opponents with their self-destruct sequences. Can infect [[Guardian]]s with radiolarian fluid. | ||
*[[Goblin]]—cannon fodder that rely on swarming to overwhelm their targets. Most commonly armed with a [[Slap Rifle]], but can also been seen with a [[Torch Hammer]] (rare), or a [[Line Rifle]] (very rare). | |||
**[[Axis Goblin]] | |||
**[[Goblin Zealot]] | |||
**[[Goblin Disciple]] | |||
**[[Depraved Goblin]] | |||
**[[Descendant Goblin]] | |||
**[[Precursor Goblin]] | |||
**[[Qodron's Eye]] | |||
**Quantum Goblin | |||
*[[Hobgoblin]]—long range support machines that provide suppressive fire. Most commonly armed with a [[Line Rifle]], but can also be seen with a [[Torch Hammer]] (rare) or a [[Slap Rifle]] (very rare). | |||
**[[Axis Hobgoblin]] | |||
**[[Chord Hobgoblin]] | |||
**[[Conductive Disciple]] | |||
**[[Descendant Hobgoblin]] | |||
**[[Hobgoblin Disciple]] | |||
**[[Iso Hobgoblin]] | |||
**[[Precursor Hobgoblin]] | |||
**[[Quantum Hobgoblin]] | |||
*[[Harpy]]—scouting and patrolling support units that provide cover fire in a pinch and move around very quickly. Armed with a [[Harpy Slap Rifle]] or [[Vex Beam Weapon]]. | |||
**[[Axis Harpy]] | |||
**[[Chord Harpy]] | |||
**[[Gorgon]] | |||
**[[Harpy Zealot]] ([[Arc]] Shield) | |||
**[[Supplicant]] | |||
**[[Minotaur]]—extremely aggressive, heavy assault machines that can rapidly teleport to flank their targets. Equipped with a [[Void]] Shield. Most commonly armed with a [[Torch Hammer]], but can also be seen with a [[Slap Rifle]] or a [[Vex Beam Weapon]]. Also lacks a weak spot. | **[[Minotaur]]—extremely aggressive, heavy assault machines that can rapidly teleport to flank their targets. Equipped with a [[Void]] Shield. Most commonly armed with a [[Torch Hammer]], but can also be seen with a [[Slap Rifle]] or a [[Vex Beam Weapon]]. Also lacks a weak spot. | ||
**[[Axis Minotaur]] | |||
**[[Chord Minotaur]] | |||
**[[Descendant Minotaur]] | |||
**[[Point Minotaur]] | |||
**[[Praetorian]] | |||
***[[Headless Praetorian]] | |||
**[[Precursor Minotaur]] | |||
**[[Integrator Minotaur]] | |||
**[[Storm Minotaur]] | |||
**[[Quantum Minotaur]] | |||
**[[Hydra]]—aggressive, levitating robotic centipedes that provide heavy support to other Vex units; also serve as processing nodes. Armed with an [[Aeon Maul]] and equipped with a rotating shield that blocks all damage. Can perform a death blast when killed. | **[[Hydra]]—aggressive, levitating robotic centipedes that provide heavy support to other Vex units; also serve as processing nodes. Armed with an [[Aeon Maul]] and equipped with a rotating shield that blocks all damage. Can perform a death blast when killed. | ||
***[[Axis Hydra]] | ***[[Axis Hydra]] | ||
***[[Hydra Disciple]] | ***[[Hydra Disciple]] | ||
***[[Integrator Hydra]] | ***[[Integrator Hydra]] | ||
**[[ | ===Emplacements=== | ||
**[[Oracle]]—glowing spires of Vex energy that attempt to use their time-bending abilities in order to wipe Guardians from existence. | |||
*[[Cyclops]]—vex turrets that lay down [[Void]] mortar fire that deals heavy damage. Can be punched into a berserker rage that causes it to rapidly fire Void blasts in a wide area. | |||
***[[Cyclops Disciple]] | ***[[Cyclops Disciple]] | ||
==Technology== | ==Technology== |