Forum:Taken Incendior: Difference between revisions

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== Gameplay ==
== Gameplay ==
Taken Incendiors wield the Orphic Flame Caster, which charges up before firing a long-ranged, explosive [[Void]] fireball that leaves a pool of burning flames in the impact area. They fight from a distance, preferring to hang back near their allies whilst they bombard enemies with fireballs. They cannot perform the Compression Blast of their counterparts, but in its place gain the ability to unleash an Umbral Surge, an AoE blast that deals heavy Void damage and applies a Burn effect. Allies who are caught in the Umbral Surge will become surrounded in an aura of purple flames, and they will deal greater damage whilst continuously regenerating health for a short time. Allies who are still under the effects of the Umbral Surge will leave behind pools of fire upon being slain.  
Taken Incendiors wield the Orphic Flame Caster, which charges up before firing a long-ranged, explosive [[Void]] fireball that leaves a pool of burning flames in the impact area. They fight from a distance, preferring to hang back near their allies whilst they bombard enemies with fireballs. They cannot perform the Compression Blast of their counterparts, but in its place gain the ability to unleash an Umbral Surge, an AoE blast that deals heavy Void damage and applies a Burn effect. Allies who are caught in the Umbral Surge will become surrounded in an aura of purple flames for a short time, where they will deal greater damage and continuously regenerate health. Allies who are still under the effects of the Umbral Surge will leave behind pools of fire upon being slain.  


Their fuel tanks are no longer an additional weak spot, and they gain the ability to teleport short distances at a cost to their jump jets.
Their fuel tanks are no longer an additional weak spot, and they gain the ability to teleport short distances at a cost to their jump jets.