Arcstrider: Difference between revisions
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*'''Flow State''' ''(A gleaming amulet with a mantra inscribed. You control your breathing, and the world slows to a crawl.)'': Defeating a jolted targets makes you amplified. While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased. Fragment Slots (2) | *'''Flow State''' ''(A gleaming amulet with a mantra inscribed. You control your breathing, and the world slows to a crawl.)'': Defeating a jolted targets makes you amplified. While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased. Fragment Slots (2) | ||
*'''Tempest Strike''' ''(The belt of a practiced master. Faster, faster, always faster. Unleash the tempest within.)'': While sliding, activate your charged melee ability to unleash a devastating uppercut attack that travels along the ground in front of you, damaging and jolting targets it hits. Fragment Slots (2) | *'''Tempest Strike''' ''(The belt of a practiced master. Faster, faster, always faster. Unleash the tempest within.)'': While sliding, activate your charged melee ability to unleash a devastating uppercut attack that travels along the ground in front of you, damaging and jolting targets it hits. Fragment Slots (2) | ||
*'''Lethal Current''' ''(A sliver of fulgurite carved by lightning. Strike precisely, and do | *'''Lethal Current''' ''(A sliver of fulgurite carved by lightning. Strike precisely, and do not relent.)'': After dodging, your next melee attack has increased lunge range, jolts the target, and creates a damaging aftershock. Damaging any jolted target with melee attacks also blinds them. Fragment Slots (2) | ||
===Fragments=== | ===Fragments=== |