Beyond (mission): Difference between revisions
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(→Transcript: Finally finished the entire transcript. The Pyramid bit wasn't the only thing you did in the mission.) |
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'''Gameplay''' | '''Gameplay''' | ||
''The player spawns in | ''The player spawns in [[Sorrow's Harbor]], facing the entrance to the [[Enduring Abyss]]'' | ||
*'''[[Ghost]]''', seemingly corrupted by the [[Darkness]] | *'''[[Eris Morn]]''': Our fate lies ahead of us. That [[Pyramid (Luna)|Pyramid]] destroyed so many lives so long ago. Getting inside is paramount. We must find something - anything - to help us prepare for their violent return. Remember to keep your wits about you. We do not know what tricks they may play within. | ||
''The player presses deeper into the Enduring Abyss, eliminating any [[Hidden Swarm]] trooper standing in these dark catacombs. After making it into the opening revealing [[Earth]], the Ghost will begin to report being invaded by a [[Darkness|mysterious force]] again.'' | |||
*'''[[The Ghost|Ghost]]''': It's happening again. Like it's reaching inside of me. | |||
''The player meets face to face with the dormant Pyramid once again.'' | |||
*'''[[Ghost]]''': The Pyramid is waiting. | |||
''After pressing through their final [[Hive]] opposition of the mission, they finally circumvent the [[Nightmare]] barrier keeping them away from the Pyramid. They continue down the cliffside towards the Pyramid.'' | |||
*'''Ghost''': It beckons us to come closer. | |||
''Scaling further down the cliffside, the player finds themselves at a dead-end with only one platform left. Descending down, however, the player is then seized by the Pyramid and is drawn into one of it's open hatches.'' | |||
*'''Ghost''', seemingly corrupted by the [[Darkness]]: Violence. Beauty. Truth. These things await inside. There's no turning back now. | |||
''The player is pulled into the Pyramid, into a new location known as [[Admittance]].'' | ''The player is pulled into the Pyramid, into a new location known as [[Admittance]].'' | ||
*'''Ghost''': Welcome. | *'''Ghost''': Welcome. We've been waiting. | ||
''The player then explores the Pyramid | ''The player then explores the Pyramid.'' | ||
*'''Ghost''': [[The Guardian|You're]] so close now. Just a little further. | *'''Ghost''': [[The Guardian|You're]] so close now. Just a little further. | ||
''The player sees a | ''The player sees a [[Phantom]] and follows it, then coming face to face with the [[Nightmare of Dominus Ghaul]]. | ||
''The Nightmare does the same thing the real [[Ghaul]] would, except uses the immunity ability all Nightmares possess. Before the player is able to defeat him, | ''The Nightmare does the same thing the real [[Ghaul]] would, except uses the immunity ability all Nightmares possess. Before the player is able to defeat him, the Nightmare heads to the pedestal where it's [[Dominus Ghaul|template]] would have gotten his power and the Guardian is teleported back to the Pyramid.'' | ||
*'''Ghost''': The [[Red War]] saw so many lives lost. Saw the [[Light]] [[Traveler Cage|taken away]] so easily. In Light, there is only weakness. | *'''Ghost''': The [[Red War]] saw so many lives lost. Saw the [[Light]] [[Traveler Cage|taken away]] so easily. In Light, there is only weakness. | ||
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''The player fights the Nightmare, but again is teleported back to the Pyramid before they can defeat him.'' | ''The player fights the Nightmare, but again is teleported back to the Pyramid before they can defeat him.'' | ||
*'''Ghost''': The Light abandoned [[Cayde-6|Cayde]] | *'''Ghost''': The Light abandoned [[Cayde-6|Cayde]]. Left him for dead. In Light, there is only failure. | ||
''The player then explores the Pyramid more still, until coming to face the final Nightmare, the [[Nightmare of Crota, Son of Oryx]].'' | ''The player then explores the Pyramid more still, until coming to face the final Nightmare, the [[Nightmare of Crota, Son of Oryx]].'' |