Raid: Difference between revisions

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*No matchmaking. A player must form a fireteam beforehand.
*No matchmaking. A player must form a fireteam beforehand.
*Raid enemies will have abilities not found elsewhere in the game.
*Raid enemies will have abilities not found elsewhere in the game.
*Raids are significantly longer than strikes.
*Strikes last roughly half an hour, whereas raids take several hours.
*Raids have no objective markers. A player must find out where to go and what to do themselves.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA '''YouTube''' - ''Everything We Know About Raids'']</ref>
*Raids have no objective markers. A player must find out where to go and what to do themselves.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA '''YouTube''' - ''Everything We Know About Raids'']</ref>
*Raids can be dropped and picked up at a later time in the week. Players don't have to finish them in one sitting, but they do have to finish it before their checkpoint expires.<ref>[http://www.inquisitr.com/1389786/destiny-raids-defended-by-bungie-designer-discusses-how-you-can-quit-and-return/ '''Inquisitor''': 'Destiny’ Raids Defended By Bungie, Designer Discusses How You Can Quit And Return]</ref>
*Raids can be dropped and picked up at a later time in the week. Players don't have to finish them in one sitting, but they do have to finish it before their checkpoint expires.<ref>[http://www.inquisitr.com/1389786/destiny-raids-defended-by-bungie-designer-discusses-how-you-can-quit-and-return/ '''Inquisitor''': 'Destiny’ Raids Defended By Bungie, Designer Discusses How You Can Quit And Return]</ref>