Minotaur: Difference between revisions
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Revision as of 15:24, November 15, 2017
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
- "I thought it was at a safe distance. I was wrong."
- — Grimoire description.
Minotaur | |
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The Minotaur is a heavy Vex model and is harder to kill than any other bipedal Vex unit.[1]
Overview
Minotaurs are one of the deadliest Vex troops Guardians will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to the physics of building massive Vex structures suspected to span multiple dimensions.[2] Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.[3]
Gameplay
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.[4]
In Destiny 2, Minotaurs now additionally employ the usage of the Vex Laser Rifle, which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Their weak spots are also now visible. They also are more armored.
Variations
- Axis Minotaur
- Chord Minotaur
- Descendant Minotaur
- Point Minotaur
- Praetorian
- Precursor Minotaur
- Integrator Minotaur
- Storm Minotaur
- Quantum Minotaur
Known Minotaurs
- Acanthos, Gate Lord
- Aphix Penultima Alpha
- Atheon, Time's Conflux
- Corrective Permutation
- Empathic Sentinel
- Empowered Minotaur
- Falysion, Frenzied Mind
- Iso Minotaur
- Methodios, Module Proxy
- Network Minotaur
- Prohibitive Mind
- Prohibitive Permutation
- Protheon, Modular Mind
- Sol Progeny
- Qeldron, Keeper
- Qodron, Gate Lord
- Thyrdron
- Zydron, Gate Lord
Trivia
- Alongside the Hive Shrieker and Fallen Shank, Minotaurs were one of the few enemy types in Destiny to lack a critical spot that could be exploited. In Destiny 2 this was changed, however, as they now harbor critical spots which make for easy targets. [citation needed]
Gallery
A Minotaur with a group of Vex Goblins
List of appearances
References
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Torch Hammer
- ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
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