Sentinel: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
Leviathanius (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
==Upgrades== | ==Upgrades== | ||
{{quote|Valiant heart, unwavering resolve.|Class Description}} | |||
=== | ===Set 1 - Grenades=== | ||
*Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice. | *Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice. | ||
*Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy. | *Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy. | ||
*Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities. | *Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities. | ||
===Movement | ===Set 2 - Movement=== | ||
*High Lift—Upgrades Lift for higher vertical reach. | *High Lift—Upgrades Lift for higher vertical reach. | ||
*Strafe Lift—Upgrades Lift for more directional control. | *Strafe Lift—Upgrades Lift for more directional control. | ||
*Catapult Lift—Upgrades Lift for a strong initial momentum burst. | *Catapult Lift—Upgrades Lift for a strong initial momentum burst. | ||
=== | ===Set 3 - Super=== | ||
*'''[[Sentinel Shield]]'''—Form a Void shield that can bash enemies in melee range and be thrown from a distance as a projectile. | |||
===Set 4 - Class Abilities=== | |||
*Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time. | *Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time. | ||
*Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover. | *Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover. | ||
===Code of the Protector=== | ===Set 5 - Passive Path 1: Code of the Protector=== | ||
*Defensive Strike—Killing an enemy with this melee attack creates an Overshield around you and nearby allies. | *Defensive Strike—Killing an enemy with this melee attack creates an Overshield around you and nearby allies. | ||
*Turn The Tide—Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed. | *Turn The Tide—Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed. | ||
Line 29: | Line 30: | ||
*Rallying Force—Melee kills restore health for you and nearby allies. | *Rallying Force—Melee kills restore health for you and nearby allies. | ||
===Code of the Aggressor=== | ===Set 6 - Passive Path 2: Code of the Aggressor=== | ||
*Shield Bash—After sprinting for a short time, use this melee ability to unleash a Shield Bash that disorients enemies. | *Shield Bash—After sprinting for a short time, use this melee ability to unleash a Shield Bash that disorients enemies. | ||
*Second Shield—Gain an additional Shield Throw charge while Sentinel Shield is active. | *Second Shield—Gain an additional Shield Throw charge while Sentinel Shield is active. | ||
Line 36: | Line 37: | ||
===Melee Type=== | ===Melee Type=== | ||
*Void Fist | *Void-Based Fist | ||
==Gallery== | ==Gallery== |
Revision as of 16:07, September 4, 2017
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
- This article is a stub. You can help Destinypedia by expanding it.
The Sentinel is a Void-based Titan subclass that will be available in Destiny 2. It gains access to a Void shield that can be used in close quarters and as a thrown projectile.[1]
Upgrades
- "Valiant heart, unwavering resolve."
- — Class Description
Set 1 - Grenades
- Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice.
- Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy.
- Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities.
Set 2 - Movement
- High Lift—Upgrades Lift for higher vertical reach.
- Strafe Lift—Upgrades Lift for more directional control.
- Catapult Lift—Upgrades Lift for a strong initial momentum burst.
Set 3 - Super
- Sentinel Shield—Form a Void shield that can bash enemies in melee range and be thrown from a distance as a projectile.
Set 4 - Class Abilities
- Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time.
- Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.
Set 5 - Passive Path 1: Code of the Protector
- Defensive Strike—Killing an enemy with this melee attack creates an Overshield around you and nearby allies.
- Turn The Tide—Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed.
- Ward of Dawn—When Super energy is full, press and hold to create a shielding dome to protect you and your allies.
- Rallying Force—Melee kills restore health for you and nearby allies.
Set 6 - Passive Path 2: Code of the Aggressor
- Shield Bash—After sprinting for a short time, use this melee ability to unleash a Shield Bash that disorients enemies.
- Second Shield—Gain an additional Shield Throw charge while Sentinel Shield is active.
- In The Trenches—Kills while surrounded by enemies reduce the cooldown of your Super.
- Superior Arsenal—Grenade kills recharge your Grenade energy.
Melee Type
- Void-Based Fist
Gallery
List of appearances
- Destiny 2 (First appearance)
References
|