Dawnblade: Difference between revisions

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*Phoenix Dive-Quickly descend from mid-air and regenerate health
*Phoenix Dive-Quickly descend from mid-air and regenerate health
*Skyfire-When Daybreak is active, descend causes explosive damage when you land
*Skyfire-When Daybreak is active, descend causes explosive damage when you land
*Risen Angel-While in the air, aim your weapon to hover in pace for a short time. Dealing Precision damage will extend this effect’s duration
*Risen Angel-While in the air, aim your weapon to hover in place for a short time. Dealing Precision damage will extend this effect’s duration
*Igniting Touch-A powerful melee ability that ignites enemies and causes them to explode
*Igniting Touch-A powerful melee ability that ignites enemies and causes them to explode



Revision as of 18:16, May 23, 2017

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A Dawnblade

The Dawnblade is a Solar-based Warlock subclass that will be available in Destiny 2. It grants the Warlock flight abilities, and access to a flaming sword that projects blasts of Solar energy.[1]

Set 1 - Grenades

  • Solar Grenade-A grenade that creates a flare of Solar Light which continually damages enemies trapped inside
  • Fireblot Grenade-A grenade that unleashes bolts of Solar Light at nearby enemies
  • Fusion Grrenade-An explosive grenade that causes bonus damage when attached to its target

Set 2 - Movement

  • Balanced Glide-Glide jump ability provides bonuses to both speed and control
  • Focused Burst-Glide jump ability provides an initial burst of speed
  • Controlled Glide-Glide jump ability provides better directional control while in the air

Set 3 - Super

  • Daybreak-Weave Solar Light into blades and smite your foes from the skies

Set 4 - Class Abilities

  • Healing Rift-Conjure a well of Light that continually heals those inside it
  • Empowering Rift-Conjure a well of Light that increases the attack power of those inside it

Set 5 - Passive Path 1: Attunement Of Sky

  • Phoenix Dive-Quickly descend from mid-air and regenerate health
  • Skyfire-When Daybreak is active, descend causes explosive damage when you land
  • Risen Angel-While in the air, aim your weapon to hover in place for a short time. Dealing Precision damage will extend this effect’s duration
  • Igniting Touch-A powerful melee ability that ignites enemies and causes them to explode

Set 6 - Passive Path 2: Attunement Of Fire

  • Firestarter-A powerful melee ability that damages enemies while also increasing your movement and reload speed
  • Wild Fire-Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding
  • Everlasting Flames-Killing an enemy with Daybreak extends its duration
  • Blazing Dash-Dodge in mid-air

Trivia

  • Dawnblades are part of the new system for sub-class upgrades where only one passive tree can be active at a time such as either "Attunement Of Sky" or "Attunement Of Fire", this carries of to subclasses being brought back as well
  • It appears that the Gunslinger, Striker, and Voidwalker subclasses are returing with the possible return of the Nightstalker, Sunbreaker, and Stormcaller subclasses, while the Bladedancer, Striker, and Sunsinger subclasses are being replaced by the Arcstrider, Sentinel, and Dawnblade respectively, in which the new sublasses bare some resemblence to the old ones, with Arcstrider being a giant version of bladedancer, Sentinel still having a shield but much smaller and throwable which is compared to Captain America's shield, and Dawnblade rising into the air full of solar light similar to Sunsingers and the Daybreak sword acts similar to Bolt-Caster an exotic sword


Gallery

List of appearances

References