Infusion: Difference between revisions

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'''Infusion''' is boosting the level of a favored [[Weapon]] or [[Armor]] piece, similar to [[Etheric Light]]. Infusing a stronger [[Light]]-leveled piece of gear into another less powerful one will have the level increased to that of Infused piece, but will not receive any of the perks, allowing for players to choose armor or weapons for aesthetic reasons and still have good "rolls", or perks they like or want.


Infusion is a way, similar to [[Etheric Light]], of boosting the level of a [[Weapon]] or [[armor]]. Infusing a piece of armor or a weapon into another, less powerful piece will bring the piece receiving the infusion will have its [[Light]] level increased to that of the armor the user infused into it, but will not receive any of the perks of the infused weapon. Only weapons and armor pieces from [[Year 2]] and [[Year 3]] are able to be infused with the light of more powerful weapons and armor.
Only Weapons and Armor from [[Year 2]] and [[Year 3]] are able to be Infused. This was a mechanic introduced at the beginning of Year 2 with the release of ''[[The Taken King]]''.
 
[[Category:Gameplay mechanics]]

Revision as of 22:05, February 2, 2017

Infusion is boosting the level of a favored Weapon or Armor piece, similar to Etheric Light. Infusing a stronger Light-leveled piece of gear into another less powerful one will have the level increased to that of Infused piece, but will not receive any of the perks, allowing for players to choose armor or weapons for aesthetic reasons and still have good "rolls", or perks they like or want.

Only Weapons and Armor from Year 2 and Year 3 are able to be Infused. This was a mechanic introduced at the beginning of Year 2 with the release of The Taken King.