Forum:Judge (Fractures): Difference between revisions
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|weapon(s)= {{icon|Kinetic}} [[Cleaver]] <br> {{icon|Kinetic}} [[Hive Axe]] <br> {{icon|Arc}} [[Boomer]] <br> {{icon|Solar}} [[Acolyte Grenade|Solar Mortar]] <br> {{icon|Void}} [[Suppressor Grenade]] | |weapon(s)= {{icon|Kinetic}} [[Cleaver]] <br> {{icon|Kinetic}} [[Hive Axe]] <br> {{icon|Arc}} [[Boomer]] <br> {{icon|Solar}} [[Acolyte Grenade|Solar Mortar]] <br> {{icon|Void}} [[Suppressor Grenade]] | ||
|abilities= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fist of Darkness {{C|[[Ultra]] Only}} <br> Berserk Mode {{C|[[Major]]s and [[Lightblade]]s Only}} <br> Summon [[Vestige]]s <br> {{icon|Kinetic}} Cloud of Darkness <br> Darkness Barrier <br> Teleportation <br> {{icon|Arc}} Vicious Light {{C|Variant [[Lightblade]] Only}} <br> Towering Barricade <br> {{icon|Void}} [[Sentinel Shield]]s <br> Resurrection {{C|Lightbearer Knight Only}} | |abilities= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fist of Darkness {{C|[[Ultra]] Only}} <br> Berserk Mode {{C|[[Major]]s and [[Lightblade]]s Only}} <br> Summon [[Vestige]]s <br> {{icon|Kinetic}} Cloud of Darkness <br> Darkness Barrier <br> Teleportation <br> {{icon|Arc}} Vicious Light {{C|Variant [[Lightblade]]s Only}} <br> Towering Barricade <br> {{icon|Void}} [[Sentinel Shield]]s <br> Resurrection {{C|Lightbearer Knight Only}} | ||
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Revision as of 14:03, November 25, 2024
Forums: Index → Fan Fiction → Judge (Fractures) |
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Lucent Judge | |
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Judges are a large and powerful variant of Hive Knights, are a random spawn in missions involving the Hive.
Gameplay
These Knights are large Knights that appear as rare spawns in Hive Missions. They have various abilities, these include the Darkness Barrier in which instead of summoning a single Wall of Darkness, they summon three to add better coverage from incoming fire. They also summon Clouds of Darkness, which were an ability exclusive to Hive Wizards, and can lob Solar Mortar grenades. The Judges are also have an additional ability of being able to summon Vestiges on the ground, which will damage players who step on them and remain even after the Judge who created them has been killed. However unlike the Watchers and Wakers these Vestiges will despawn after a long period of time (presumably about 10 minutes). They have variant that appears as an Ultra; this variant can also slam its fist into the ground. They otherwise act just like their basic counterpart dependant on their weapons; if they have an axe for example they will act more like a Darkblade lumbering towards you and enter Berserk mode when helemt lost.