Bane: Difference between revisions
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*Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down. | *Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down. | ||
*Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby. | *Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby. | ||
*Shields - | *Shields - grants the enemy a dome Shield that moves with them, trigger for the effect is unknown {{C|needs verification}} | ||
*Mines - on death they scatter around 4 mines that explode when you get near | |||
*Drain - if you are within line of sight of the enemy (which has a lot of reach) you get ''umbral drain'' debuff and your health starts draining, the enemy heals presumably {{C|needs verification}} | |||
*Healing - the target have an aura that heals it and all nearby enemies back to full health constantly if not damaged | |||
**(for a simliar ability see [[Renewal Wizard]]) | |||
*Slow - The enemy has a Constant ''Duskfield'' around it. | |||
**(see [[Duskfield Shank]] for an example of this prior to Banes being a thing) | |||
==Gameplay Preview== | ==Gameplay Preview== |
Revision as of 10:22, October 11, 2024
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Banes are a new combatant modifier that grants a special power of random choice to any non-champion combatant in PvE, these Banes are found exclusively in higher difficulty activities like Legend Nightfalls.
Examples of Banes
- Added in Episode: Revenant
- Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down.
- Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby.
- Shields - grants the enemy a dome Shield that moves with them, trigger for the effect is unknown (needs verification)
- Mines - on death they scatter around 4 mines that explode when you get near
- Drain - if you are within line of sight of the enemy (which has a lot of reach) you get umbral drain debuff and your health starts draining, the enemy heals presumably (needs verification)
- Healing - the target have an aura that heals it and all nearby enemies back to full health constantly if not damaged
- (for a simliar ability see Renewal Wizard)
- Slow - The enemy has a Constant Duskfield around it.
- (see Duskfield Shank for an example of this prior to Banes being a thing)
Gameplay Preview
- Meteors and Shock- https://youtu.be/BMrJeez2W8g