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'''Heavy Frames''' are a class of [[Frame]]s created by the [[Warmind]] [[Rasputin]]. Their main purpose is to protect key assets of Rasputin and to provide heavy support for the [[Seraph Towers]], [[Seraph Bunker]]s and [[Legendary Lost Sectors]]. There are two variants, one with yellow highlights simply titled "Heavy Frame", and a more powerful red-highlighted one sporting pulsating warmind energy nodes titled '''Elite Heavy Frame'''.
'''Heavy Frames''' are a class of [[Frame]]s created by the [[Warmind]] [[Rasputin]]. Their main purpose is to protect key assets of Rasputin and to provide heavy support for the [[Seraph Tower]]s, [[Seraph Bunker]]s and [[Legendary Lost Sector]]s. There are two variants, one with yellow highlights simply titled "Heavy Frame", and a more powerful red-highlighted one sporting pulsating warmind energy nodes titled '''Elite Heavy Frame'''.


==Gameplay==
==Gameplay==
Heavy Frames are large and powerful, and are immune to all damage, with bullets notably ricocheting off of them. Their primary fire is a large beam of red energy, similar to the effects seen with all of Rasputin's technology. This can do serious damage, though it can struggle to deal with [[Major]]s. For that, they have access to a last resort attack, where they will glow with energy and run towards the nearest enemy, blowing up when close enough. This can deal huge damage, killing [[Elite]]s easily and leaving even [[Champion]]s with a sliver of health. Elite Heavy Frames have a faster fire rate on their weapons, which also deal more damage.
Heavy Frames are large and powerful, and are immune to all damage, with bullets notably ricocheting off of them. Their primary fire is a large beam of red energy, similar to the effects seen with all of Rasputin's technology. This can do serious damage, though it can struggle to deal with [[Major]]s. For that, they have access to a last resort attack, where they will glow with energy and run towards the nearest enemy, blowing up when close enough. This can deal huge damage, killing [[Elite]]s easily and leaving even [[Champion]]s with a sliver of health. Elite Heavy Frames have a faster fire rate on their weapons, which also deal more damage.


Heavy Frames and Elite Heavy Frames could be summoned during [[Seraph Towers]], [[Seraph Bunker]]s and [[Legendary Lost Sector]]s with the appropriate bunker upgrades. They were a considerable help, both with their beams and their explosions. They had a cooldown before they could be summoned again, from specific platforms.<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4''</ref>
Heavy Frames and Elite Heavy Frames could be summoned during [[Seraph Tower]]s, [[Seraph Bunker]]s and [[Legendary Lost Sector]]s with the appropriate bunker upgrades. They were a considerable help, both with their beams and their explosions. They had a cooldown before they could be summoned again, from specific platforms.<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4''</ref>


Rasputin deploys Elite Heavy Frames, though titled as Heavy Frames, to help aid [[The Guardian]] in their assault on [[Seraph Station]] in the [[ABHORRENT IMPERATIVE (mission)|ABHORRENT IMPERATIVE]] [[Mission]]. They appear in various rooms and will help draw fire away from the player during these sections and can take out groups of packed enemies. These Heavy Frames do not self destruct.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE]]''</ref>
Rasputin deploys Elite Heavy Frames, though titled as Heavy Frames, to help aid [[The Guardian]] in their assault on [[Seraph Station]] in the [[ABHORRENT IMPERATIVE (mission)|ABHORRENT IMPERATIVE]] [[Mission]]. They appear in various rooms and will help draw fire away from the player during these sections and can take out groups of packed enemies. These Heavy Frames do not self destruct.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE]]''</ref>