Forum:Ultra Unstoppable Taken Phalanx: Difference between revisions
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*''[[Destiny 2]]: [[Forum:Episode: Dread|Episode: Dread]]'' {{1st}} | *''[[Destiny 2]]: [[Forum:Episode: Dread|Episode: Dread]]'' {{1st}} | ||
[[Category:Taken fan fiction]] | |||
[[Category:Enemy fan fiction]] |
Latest revision as of 09:17, October 29, 2024
Forums: Index → Fan Fiction → Ultra Unstoppable Taken Phalanx |
Ultra Unstoppable Taken Phalanx | |
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Biographical information | |
Species: |
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Class: |
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Combat information | |
Weapon(s): |
Taken Slug Rifle |
Abilities: |
Damage Reduction |
Ultra Unstoppable Taken Phalanxes are former elite Cabal linemen that were Taken, then granted enhanced durability and stamina by the Darkness. They would be further enhanced by Shin'ra, the Sorrow-Maker and granted new abilities.
Gameplay[edit]
Like their Major counterparts, the Ultra Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies. When it sees an opening, it will run in, firing its Taken Slug Rifle at high speed, and stopping close to its target to deliver a concussive blast from their shield. Though the blast takes a little bit longer to charge up, it unleashes a more violent blast, dealing more damage and sending opponents flying farther. Another notable trait about the Phalanx is their durability and immunity to staggering; a trait in which they will relentlessly use to their advantage to close in on an opponent. They also have a Tether ability like other Ultra Phalanxes. To counter the Phalanx's resilience and Tether abilities, the Guardians should utilize Anti-Unstoppable effects, from the Seasonal Artifact or other gear, to stagger the Phalanx and temporarily remove its damage reduction. But compared to normal champions, it takes several shots to even suppress its abilities. Make sure to stun this enemy in an advantageous location, as even limping, its shield arm can still protect most of its body.
Appearance[edit]
- Destiny 2: Episode: Dread (First appearance)