2,525
edits
m (→Trivia) Tag: Mobile edit |
|||
Line 33: | Line 33: | ||
==Gameplay== | ==Gameplay== | ||
;Omens | ;Omens | ||
When they enter the battlefield, Omens will grant Resonant Harrier, a Pyramid-like drone similar to the Arc Soul used by Stormcallers, to itself and nearby allies. The Resonant Harrier deal Solar damage. They will fire a bundle of 2 Stasis projectiles initially, but will shoot a bundle of 4 projectiles when it reaches 60% of its health. When they begin to glow blue, it begins to summon Stasis crystals that aggressively home in on their enemy, then the Omen will begin an animation to shatter the summoned Stasis | When they enter the battlefield, Omens will grant Resonant Harrier, a Pyramid-like drone similar to the Arc Soul used by Stormcallers, to itself and nearby allies. The Resonant Harrier deal Solar damage. They will fire a bundle of 2 Stasis projectiles initially, but will shoot a bundle of 4 projectiles when it reaches 60% of its health. When they begin to glow blue, it begins to summon Stasis crystals that aggressively home in on their enemy, then the Omen will begin an animation to shatter the summoned Stasis crystals, reminiscent of the Winter's Wrath shatter detonation. More powerful Omens will also become resistant against non-Stasis damage sources. | ||
;Harbingers | ;Harbingers | ||
When they encounter the battlefield, Harbingers will enhance nearby Dread units to make them deadlier to deal with, then fire Strand projectiles like a shotgun, but the spread becomes more pronounced when it reaches 60% of its health. When it begins to glow green, it casts a crescent-shape projectile that can track its enemy and suspend those caught within the projectile. The enemy that is suspended becomes more vulnerable to attacks from it and any nearby units, so they make sure to avoid when the attack is being cast. More powerful Harbingers also become resistant against non-Strand damage sources. | When they encounter the battlefield, Harbingers will enhance nearby Dread units to make them deadlier to deal with, then fire Strand projectiles like a shotgun, but the spread becomes more pronounced when it reaches 60% of its health. When it begins to glow green, it casts a crescent-shape projectile that can track its enemy and suspend those caught within the projectile. The enemy that is suspended becomes more vulnerable to attacks from it and any nearby units, so they make sure to avoid when the attack is being cast. More powerful Harbingers will also become resistant against non-Strand damage sources. | ||
==Known Subjugators== | ==Known Subjugators== |
edits