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*You and your team attempt to protect a feral community, whose inhabitants beg for protection from an imminent attack. Soon after, the town is overrun during the course of a Praetorian invasion, and your team is lost in the final confrontation. Unable to defeat the Praetorians alone, you retreat. Waking, you realize the event was but an insight into your buried memories, and resolve to help protect humanity in any way possible. | *You and your team attempt to protect a feral community, whose inhabitants beg for protection from an imminent attack. Soon after, the town is overrun during the course of a Praetorian invasion, and your team is lost in the final confrontation. Unable to defeat the Praetorians alone, you retreat. Waking, you realize the event was but an insight into your buried memories, and resolve to help protect humanity in any way possible. | ||
*Formally a Ranger now, you take off from the outpost, off to the next mission. The fight continues, and you must be vigilant. | *Formally a Ranger now, you take off from the outpost, off to the next mission. The fight continues, and you must be vigilant. | ||
'''The Lost Host''' | |||
*While mopping up the scattered remnants of a Praetorian force, the Lost Host contact you from their secret base on Mars after living for years on the desert world, warning of a Praetorian effort to bring back the Overmind in order to restore their network. You return to the Bunker in Old Europe, and destroy the engineer units attempting to bring about the Overmind’s return, leaving the Praetorian network in disarray. once more. -Earth | |||
*The Lost then instruct you to bring them a shard of the Overmind’s core intelligence, which they are hopeful will contain the secrets of the Praetorians. With the threat of the Overmind averted, you prepare to follow the Lost’ request, and after retrieving blueprints for the Exoatmospheric-suit, oblige. – Earth | |||
*After analyzing the Praetorian Mind Shard, the Lost announce the discovery of something precious, and ask you to loot a dilapidated Human research structure of an ancient relic that draws energy from the Praetorian networks. The artifact you recover helps forge a new line of energy weapons capable of devastating output. – Mars | |||
*You then place beacons across the Martian frontier, before reviving an old comms tower so that allies at the Iron Line can transmit requests to those out in the wilds. |