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|Servitors= [[Sepiks Perfected]]
|Servitors= [[Sepiks Perfected]]
|Lair= [[Splicer's Den]] <br> [[Perfection Complex]]
|Lair= [[Splicer's Den]] <br> [[Perfection Complex]]
|war= [[Vanguard]] <br> [[Rasputin]] <br> [[Hidden Swarm]] <br> [[Spawn of Crota]] <br> [[Siege Dancers]] <br> [[Taken]]
|war= [[Vanguard]] <br> [[Rasputin]] <br> [[Hidden Swarm]] <br> [[Spawn of Crota]] <br> [[Blood of Oryx]] <br> [[Siege Dancers]] <br> [[Taken]]
|ally= [[House of Devils]] <br> [[Taniks' Crew]]
|ally= [[House of Devils]] <br> [[Taniks' Crew]]
|Encountered= [[SIVA Crisis]]
|Encountered= [[SIVA Crisis]]

Revision as of 20:32, December 1, 2023

Devil Splicers
SplicersInfobox.jpg
Overview

At war with:

Vanguard
Rasputin
Hidden Swarm
Spawn of Crota
Blood of Oryx
Siege Dancers
Taken

Allied with:

House of Devils
Taniks' Crew

 

"Fellow Houses. Fellow Eliksni. We have found the means to apotheosis, to become machines. SIVA can make you strong, but we can show you how to wield it, to free yourself from the bonds of Ether. Find us in the wasteland and bring us an offering of SIVA. In return, we will bring you to our chamber of perfection. And we will free you."
— INTERCEPTED FALLEN SIGNAL.[1]

The Devil Splicers were the Splicer sect of the Fallen House of Devils, originally a small group of young and ambitious Fallen who saw SIVA as a method for them to achieve technological apotheosis and essentially godhood. They attempted to spread SIVA among their Devil brethren, as well as any Fallen who were willing to cut off their Ether ration and join them.[2][3]

Their weaponry is Solar-based, with red-colored energy instead of the typical orange coloration. This is likely because of SIVA augmentation, including limited health restoration.

History

Splicer Dregs

"That which we were, we are no more. That which we are is undefined. We make our new selves. We need not machines, because we are machines. ~consume enhance replicate~"
Aksis, Archon Prime[4]

The history of the Devil Splicers is mostly unknown besides belonging to the Fallen House of Devils. They worked like other Splicers of other Fallen Houses; working to improve their weapons, technology and evolve their species.[5] The Splicers, like the rest of their House, grew desperate after the loss of their Kell, Archon and Prime Servitor at the hands of the Guardians of the Last City.[6] In the vacuum of leadership, Aksis, claiming the title of Archon, finally brought a sense of stability back to the Devils. With Aksis and his followers in power, the Splicers continued their efforts in pillaging the Cosmodrome of Old Russia to find any piece of Golden Age technology to hopefully turn the tide.[7] Their efforts proved fruitful as they found SIVA, a dangerous nanotechnology sealed away by the Iron Lords beneath the Cosmodrome.[8]

While conventional leadership believed they had found a new machine to worship as a god, the younger more ambitious sect of the Splicers saw this technology as something else; a means of transcendence. The Devil Splicers believed they could use SIVA to become the machines they worship.[9] Aksis was the first to do so, reaching apotheosis and becoming more machine than Fallen, finally achieving what the Splicers had long endeavored, a freedom from subsistence on ether.[10] The Splicers under Aksis then used SIVA to bring back the Devil's Prime Servitor, Sepiks, proving the technology's power to the rest of their brethren.[11] Since SIVA was completely new to the Fallen, the Splicers sought the means to control and understand it to a higher degree. Therefore, they traveled to Mars taking a risk by engaging with the Cabal there, to learn from Clovis Bray's archives as the Golden Age Corporation was the original creator of SIVA. The Fallen were able to gain a basic understanding from the archives but a Cabal counterattack arrived and drove them away, preventing them from learning anything more of value.[12]

Aksis rallying his followers.

With what they had learned the Fallen were able to find Site 6, the replication center for SIVA, in the Plaguelands and reactivated it to produce more for themselves and twisting the land into their headquarters in the process.[13] Meanwhile, the Devils and their Splicers breached the Cosmodrome Wall to gain a better entry into the Plaguelands and to melt down the wall's metal for processing.[14] Whilst discovering SIVA, the Devil Splicers also learned about the original Iron Lords that sealed SIVA away and believed that they could find more information from the Iron Lord's fortress, The Iron Temple. With a force of Devils under the command of Sepiks Perfected, the Fallen hoped to gain more knowledge of SIVA from within and destroy the temple to ensure the Guardians couldn't find a way to stop them. Lord Saladin learned of their plan and lead the Guardian to Felwinter Peak to defend the temple. Despite the Fallen's numbers and Sepiks' new powers, they failed to breach the temple. Sepiks survived, thanks to SIVA's regenerative powers, and fled the conflict. The Devils' attack on the temple would begin the conflict the Vanguard would name the SIVA Crisis, the war between the Devil Splicers and the Guardians.[15]

The Devil Splicers rise to power would be short-lived as the Guardians, under the guided leadership of Saladin and Shiro-4, destroyed the Splicers' connection to SIVA and breached their defenses in the Archon's Forge. As the Guardians entered Site 6 and faced the SIVA-corrupted Remnants of the Iron Lords, the Splicers joined them to prevent the Guardians from initiating the replication center's self-destruct sequence. Their efforts were nonetheless in vain as the Guardian defeated the Remnants and destroyed the replication center, thereby preventing the Devil Splicers from creating anymore SIVA. The Splicer's unfortunately still had a substantial amount of SIVA left and with Aksis and Sepiks still alive, the Devil Splicers remained a significant threat.[16]

Afterwards, Sepiks Perfected was tracked back to its former lair, and was hunted down by a fireteam of Guardians. Sepiks was cornered and unable to escape like it did at the Iron Temple, as was destroyed once more.[17] Meanwhile, under the direction of Kovik, Splicer Priest, the Splicers began to capture and experiment on the Hive, either to enslave the Hive or harness their biology. In this act, the Hive furiously began an all-out war with the Splicers. The Guardians intervened to prevent the Splicers from gaining control of the Hive or to create new weapons, as they feared such experiments could mean the end for the Last City. The Guardians were able to stop the Splicers by killing Kovik and putting a stop to their assaults on the Moon for more test subjects.[18][19]

Ultimately, the power of the Devil Splicers came to an end when the Guardians, now a new generation of Iron Lords, attacked the Devil Splicers lair directly. They hunted and killed their second-in-command Vosik, the Archpriest, destroyed their Siege Engine, and finally used SIVA to destroy their leader, Aksis, Archon Prime, in his own Perfection Complex. With Aksis and his followers gone, the new Iron Lords ended the threat of the SIVA-mutated Devil Splicers.[20]

Months after the loss of their Archon and Site 6, the Splicers sought to regain their advantage but lacked the leadership to do it. In desperation, the Splicers proposed an alliance to the crew of the mercenary, Taniks, the Scarred. To cement their alliance, the Devil Splicers used SIVA to resurrect Taniks as Taniks Perfected. Though Taniks' mind was overtaken by SIVA, his leadership and ruthlessness remained, giving them the advantage they needed. Unfortunately, their efforts were discovered by Variks, the Loyal who relayed their plans to the Vanguard. The Guardians led a Strike on the Moon against the Splicers, Taniks' crew and the Hive who were harassing them. Despite their efforts and Taniks' new abilities, they failed. With Taniks dead again, the Splicers were left broken and leaderless once more.[21]

Structure

The command structure and tactics of the Devil Splicers is generally the same as their generic House of Devils counterparts, albeit more dangerous and zealous due to the radical spiritualistic nature of their sect. While only Aksis himself was granted the "honor" of a full conversion into a machine, the promise of achieving godhood drives the Splicers. Offerings of SIVA are brought into their Archon's Forge, in a twisted version of a Fallen ritual, to prove themselves and achieve the next level towards perfection.[22]

Members

The Devil Splicers

Archons

Prime Servitors

Barons

Notable members

Unique forces

Vehicles

Gallery

List of appearances

References

  1. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Wrath of the Machine
  2. ^ Bungie.net: Rise of Iron
  3. ^ Official Destiny Rise of Iron Reveal Trailer [1]
  4. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Dormant SIVA: Fallen 3.1
  5. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Splicers
  6. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, The Devils' Lair (strike)
  7. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire House of Devils
  8. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, King of the Mountain
  9. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Devil Splicers
  10. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Aksis, Archon Prime
  11. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Sepiks Perfected
  12. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Download Complete
  13. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire The Plaguelands
  14. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, The Walls Come Down
  15. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, King of the Mountain
  16. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Download Complete
  17. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Sepiks Perfected
  18. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, The Wretched Eye
  19. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, The Abomination Heist
  20. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Wrath of the Machine
  21. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, The Shadow Thief: Revisited
  22. ^ Bungie (2016-9-20), Destiny: Rise of Iron, PlayStation 4, Activision Blizzard, Grimoire Archon's Forge