Cyclops: Difference between revisions
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A damaged Cyclops can be forced into a state of punch-drunk confusion, its inputs overwhelmed by hostile fire. This can result in fratricidal kills on other Vex units.<ref>[http://db.destinytracker.com/grimoire/enemies/vex-arsenal Destiny Tracker - Vex Arsenal - Enemies Grimoire]</ref> | A damaged Cyclops can be forced into a state of punch-drunk confusion, its inputs overwhelmed by hostile fire. This can result in fratricidal kills on other Vex units.<ref>[http://db.destinytracker.com/grimoire/enemies/vex-arsenal Destiny Tracker - Vex Arsenal - Enemies Grimoire]</ref> | ||
These units can be found in [[The Nexus]] and [[Echo Chamber]] [[Strike]]s; in the latter a group of three guards the final Arc-based barrier. | |||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]''{{1st}} | *''[[Destiny]]'' {{1st}} | ||
==References== | ==References== |
Revision as of 14:20, June 28, 2016
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Cyclops | |
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Biographical information | |
Species: |
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Combat information | |
Weapon(s): |
Void Cannon |
The Cyclops is a huge, stationary Vex construct with a powerful Void weapon. Guardians think of Cyclops as gun platforms - batteries installed to protect key points with devastating mortar fire.
But some evidence suggests that the Cyclops is in fact an enormous sensor or beacon, and that its weapons capabilities are secondary. What the Cyclops senses remains unknown, although its mind core is vast. It may play a role in the Vex networked intelligence, or in navigation across space and time.
A damaged Cyclops can be forced into a state of punch-drunk confusion, its inputs overwhelmed by hostile fire. This can result in fratricidal kills on other Vex units.[1]
These units can be found in The Nexus and Echo Chamber Strikes; in the latter a group of three guards the final Arc-based barrier.
Gallery
List of appearances
- Destiny (First appearance)
References
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