Taken Captain: Difference between revisions

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(→‎Variants: added Servile)
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*[[Lhoks, Exile Baron]]—Taken Captain: [[The Cinders]], Venus
*[[Lhoks, Exile Baron]]—Taken Captain: [[The Cinders]], Venus
*[[Nixis, Hunger of Oryx]]—Taken Captain: Winter's Run (Taken version) Strike
*[[Nixis, Hunger of Oryx]]—Taken Captain: Winter's Run (Taken version) Strike
*[[Savriks, Riven's Patience]]—Taken Captain: [[Beyond The Watchtower]] mission
*[[Savriks, Riven's Patience]]—Taken Captain: [[Awakening (mission)|Awakening]]
*[[Teksis, Ascendant Sentinel]]–Taken Captain: [[Dark Monastery]]
*[[Teksis, Ascendant Sentinel]]–Taken Captain: [[Dark Monastery]]
*[[The Odynom]]—Taken Captain: [[The Oracle Engine]]
*[[The Odynom]]—Taken Captain: [[The Oracle Engine]]

Revision as of 07:37, May 18, 2023

Taken Captain
Grimoire Taken Captain.jpg
Biographical information

Species:

Taken

Rank:

Elite Infantry

Class:

Captain

Gender:

Taken

Combat information

Weapon(s):

Arc Shrapnel Launcher (common)
Arc Shock Blades (rare)

Abilities:

Solar Absorption Shield
Teleportation
Arc Darkness Bolt
High Durability
Rapid Movement
Fallen Melee

 

"You are a Captain. The only thing between your band and asphyxiation. Every Dreg and Vandal counts on you. All of them want to be you. Your entire life is a performance: you play at strength, or you die of weakness. [...] Everything that sees your banners and your riches wants to kill you and take what you have. If you cannot hide yourself, you must make them blind. There is a knife for you. It is shaped like [you cannot find me]. Take up the knife. Breathe the blade. Take your new shape."
Grimoire description

The Taken Captain is a type of Taken Fallen.

Gameplay

Taken Captains either an Arc Shrapnel Launcher or Arc Shock Blades, and are their shields have changes to Solar. They can quickly teleport to evade incoming attacks much like their non-Taken counterpart. The main ability Captains gained upon being taken is the Darkness Bolt, a blinding sphere of Darkness. It has several unique properties: fast velocity, infinite range, can travel through walls, uses a large hitbox, can penetrate through multiple targets, hit the same target twice, cause blindness and deafness, and can suppress a Guardian's Super, even when the Super meter is fully charged. To make sure that they have plenty of opportunities to use this attack, a Taken Captain will rapidly teleport to another position. They are a difficult foe to dispose of, especially if allowed to stay in the backlines. However, their arsenal is much diminished, having lost Shock Rifles and Molten Welder, which can make them predictable.

Known Taken Captains

Variants

Trivia

  • Among the Destiny community the Taken Captain has become infamous for its rapid teleportation and proliferate usage of Darkness Bolts. This is especially true in missions like Paradox and Lost to Light where the player has to fight them in close quarters. The Prison of Elders boss Keksis, the Betrayed is also reviled for continuously spamming these abilities.
  • Following the release of Beyond Light, Ultra Taken Captains' (like the Blightmakers) Shrapnel Launchers began to have Solar Damage as apposed the usual Arc damage they were accustomed to. It is unknown if this is a developer's oversight.

List of appearances

References