Scorch Cannon: Difference between revisions
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***''[[Season of the Drifter]]'' {{Mo}} | |||
**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Beyond Light]]'' | **''[[Beyond Light]]'' |
Revision as of 22:33, October 24, 2023
Scorch Cannon | |
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Production overview | |
Manufacturer: |
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Rarity class: |
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Weapon type: |
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Min-max accuracy: |
Perfect |
Min-max impact: |
Very High |
Min-max stability: |
Perfect |
Min-max magazine: |
Infinite |
Specifications | |
Feed system: |
Internal Furnace |
Ammunition type: |
Solar Rods |
Fire mode: |
Semi-auto |
Slow | |
Damage: |
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Effective range: |
Any |
Service history | |
In service: |
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Affiliation: |
Fallen |
The Scorch Cannon is a Fallen relic weapon found throughout the Destiny series. The Scorch Cannon acts as a Solar-damage rocket launcher. Holding down the trigger converts the rockets into delayed explosion projectiles that stick to surfaces, these become more powerful the longer the trigger is held.
An unprimed explosion will kill most weaker enemies in usual content. A fully primed bomb will kill a shielded Major, but not an Ultra. The bombs will stick to both surfaces and enemies. In Rise of Iron, the Scorch Cannon made a return with new variants, the Shock Cannon and Null Cannon.
Grimoire Description
Scorch Cannons are shoulder-mounted heavy impact weapons used by the Fallen for hull-puncturing in ship-to-ship raiding parties.
The Scorch Cannon uses a compressed Solar "furnace" to focus and direct superheated rods of solar energy. Each burst is mapped to the Cannon's firing matrix, allowing the wielder to hold a fired rod's charge. Release of the firing actuator triggers detonation. The longer the actuator is held the greater the rod's explosive impact.[1]
In-game Availability
Destiny
- Story Mission – Dropped by certain Captains towards the end of A Kell Rising and Wolves' Gambit
- Patrol – Scorch Captains that appear during a "Pack of Wolves" world event will carry one of these, and will drop it upon death. Certain Wanted Captains will also carry these. They also appear in the European Dead Zone Patrol.
- The Shadow Thief – Taniks, the Scarred carries a Scorch Cannon, and will drop it upon death.
- Prison of Elders – Available as a potential gift from Variks, the Loyal.
- The Devils' Lair – After killing a Splicer Scorch Captain, a Scorch Cannon will drop. It is the only way to bring down Sepiks Perfected's Solar shield. However, this particular model has only one round after being picked up.
- Wrath of the Machine – Splicer Scorch Captains appear during Aksis phases 1 and 2, and the Scorch Cannon they drop is the only way to take down a Scorch Servitor needed to get SIVA Charges.
Destiny 2
- Arsenal Walker Heroic Public Event – Retrieving the charges dropped by damaging the walkers and using them to destroy the shield generators in the area will unlock caches of Scorch Cannons, while triggering the Heroic version of the event - spawning a second walker.
- Oracle Engine – Available during several points of the weekly quest in the Dreaming City; one at the start, then half a dozen or so more during the final confrontation.
- A Guardian Rises – Scorch Cannons are also available by killing Dusk Captains near the Walker.
- Warden of Nothing – Available during the second wave of The Arena encounter
- Eventide Ruins – Defeating Ferkis, Salvation's Squall who roams the Patrol area of Eventide Ruins.
- Grasp of Avarice - Scorch cannons are used as a major tool within the dungeon's puzzles where they must be used within each encounter and the surrounding puzzles.
- Ketchcrash - Scorch cannons were used within the Fallen Walker encounter to break the shielding points allowing Guardians to deal damage to the unshielded Walkers.
Gallery
Trivia
- A rare glitch would occur where the Scorch Cannon will hover above the players head if they were to pick up the Scorch Cannon.
List of appearances
- Destiny
- House of Wolves (First appearance)
- Rise of Iron
- Destiny 2
References
- ^ Destiny Tracker - Fallen Arsenal
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