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Stormcaller: Difference between revisions
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===Tier 1 - Grenades=== | ===Tier 1 - Grenades=== | ||
*Pulse | *Pulse Grenade—a grenade that periodically damages enemies inside its explosion radius | ||
*Storm | *Storm Grenade—a grenade that calls down a focused lightning storm | ||
*Arcbolt | *Arcbolt Grenade—a grenade that chains bolts of lightning to nearby enemies. | ||
===Tier 2 - Movement=== | ===Tier 2 - Movement=== | ||
* | *Glide—jump and then press again while in the air to activate Glide | ||
*Focused | *Focused Control—upgrades Glide for better directional control while in the air | ||
*Focused | *Focused Burst—upgrades Glide to provide an initial boost of speed | ||
*Balanced | *Balanced Glide—upgrades Glide to provide bonuses to both speed and control | ||
===Tier 3 - Super=== | ===Tier 3 - Super=== | ||
* | *Stormtrance—chain Arc Lightning from your hands | ||
* | *Landfall—on casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you | ||
* | *Superconductor—doubles your Stormtrance lightning's chaining capabilities | ||
*Ionic | *Ionic Blink—press L3 to teleport during Stormtrance | ||
===Tier 4 - Melee=== | ===Tier 4 - Melee=== | ||
* | *Thunderstrike—deliver an electrocuting Arc melee strike at extended range | ||
*Chain | *Chain Lighting—your Thunderstrike chains to another nearby enemy | ||
* | *Amplitude—your Thunderstrike has greater range | ||
*Rising | *Rising Storm—hits with Thunderstrike charge your Super, Ability and melee energy | ||
===Tier 5 - Training 1=== | ===Tier 5 - Training 1=== | ||
*Arcane | *Arcane Wisdom—training focused on battle recovery and speed | ||
*Arcane | *Arcane Spirit—training focused on battle recovery and toughness | ||
*Arcane | *Arcane Force—training focused on toughness and speed | ||
===Tier 6 - Perks 1=== | ===Tier 6 - Perks 1=== | ||
* | *Pulsewave—when critically wounded, trigger a Pulsewave that boosts speed for you and your allies | ||
* | *Feedback—incoming melee attacks fully recharge and intensify your Thunderstrike | ||
* | *Transcendence—when cast with full grenade and melee energy, Stormtrance restores your health to full and drains slower | ||
===Tier 7 - Training 2=== | ===Tier 7 - Training 2=== | ||
*Ancestral | *Ancestral Order—training focused on all attributes | ||
*Chaos | *Chaos Order—training focused on raw speed | ||
*Divine | *Divine Order—training focused on toughness at all costs | ||
===Tier 8 - Perks 2=== | ===Tier 8 - Perks 2=== | ||
*Electrostatic | *Electrostatic Mind—Stormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage | ||
*Arc | *Arc Web—enemies damaged by your grenades chain deadly lightning to nearby enemies | ||
*Perpetual | *Perpetual Charge—grenade kills recharge your melee. Melee kills recharge your grenade | ||
==List of appearances== | ==List of appearances== |
Revision as of 16:16, June 6, 2016
- "Harmony within, hurricane without."
- — Class Description
Stormcaller is an Arc-based Warlock subclass. It was introduced in The Taken King.
Upgrades
Tier 1 - Grenades
- Pulse Grenade—a grenade that periodically damages enemies inside its explosion radius
- Storm Grenade—a grenade that calls down a focused lightning storm
- Arcbolt Grenade—a grenade that chains bolts of lightning to nearby enemies.
Tier 2 - Movement
- Glide—jump and then press again while in the air to activate Glide
- Focused Control—upgrades Glide for better directional control while in the air
- Focused Burst—upgrades Glide to provide an initial boost of speed
- Balanced Glide—upgrades Glide to provide bonuses to both speed and control
Tier 3 - Super
- Stormtrance—chain Arc Lightning from your hands
- Landfall—on casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you
- Superconductor—doubles your Stormtrance lightning's chaining capabilities
- Ionic Blink—press L3 to teleport during Stormtrance
Tier 4 - Melee
- Thunderstrike—deliver an electrocuting Arc melee strike at extended range
- Chain Lighting—your Thunderstrike chains to another nearby enemy
- Amplitude—your Thunderstrike has greater range
- Rising Storm—hits with Thunderstrike charge your Super, Ability and melee energy
Tier 5 - Training 1
- Arcane Wisdom—training focused on battle recovery and speed
- Arcane Spirit—training focused on battle recovery and toughness
- Arcane Force—training focused on toughness and speed
Tier 6 - Perks 1
- Pulsewave—when critically wounded, trigger a Pulsewave that boosts speed for you and your allies
- Feedback—incoming melee attacks fully recharge and intensify your Thunderstrike
- Transcendence—when cast with full grenade and melee energy, Stormtrance restores your health to full and drains slower
Tier 7 - Training 2
- Ancestral Order—training focused on all attributes
- Chaos Order—training focused on raw speed
- Divine Order—training focused on toughness at all costs
Tier 8 - Perks 2
- Electrostatic Mind—Stormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage
- Arc Web—enemies damaged by your grenades chain deadly lightning to nearby enemies
- Perpetual Charge—grenade kills recharge your melee. Melee kills recharge your grenade
List of appearances
- Destiny
- The Taken King (First appearance)
References
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