Sunbreaker: Difference between revisions

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==Upgrades==
==Upgrades==


===Tier 1 - Grenades===
===Tier 1—Grenades===
*Fusion Grenade - An explosive grenade that causes bonus damage when attached to its target
*Fusion Grenade—an explosive grenade that causes bonus damage when attached to its target
*Thermite Grenade - A grenade that sends forward a burning line of fire
*Thermite Grenade—a grenade that sends forward a burning line of fire
*Incendiary Grenade - A grenade whose explosion catches enemies on fire, causing additional damage over time
*Incendiary Grenade—a grenade whose explosion catches enemies on fire, causing additional damage over time


===Tier 2 - Movement===
===Tier 2—Movement===
*Lift - Jump and then press again while in the air to activate Lift
*Lift—jump and then press again while in the air to activate Lift
*Increased Height - Upgrades Lift to carry you higher
*Increased Height—upgrades Lift to carry you higher
*Increased Control - Upgrades Lift for better directional control while in the air
*Increased Control—upgrades Lift for better directional control while in the air
*Catapult - Upgrades Lift to provide a strong initial burst of momentum
*Catapult—upgrades Lift to provide a strong initial burst of momentum


===Tier 3 - Super===
===Tier 3—Super===
*Hammer of Sol - Summon a flaming hammer and wreak destruction down upon your enemies
*Hammer of Sol—summon a flaming hammer and wreak destruction down upon your enemies
*Forgemaster - Throw more hammers, and hammers cause bigger explosions
*Forgemaster—throw more hammers, and hammers cause bigger explosions
*Suncharge - Press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
*Suncharge—press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
*Scorched Earth - Ignite the world, creating Sunspots everywhere your Hammer of Sol impacts
*Scorched Earth—ignite the world, creating Sunspots everywhere your Hammer of Sol impacts


===Tier 4 - Melee===
===Tier 4—Melee===
*Sunstrike - Burn your enemies with a heavy Solar Melee strike
*Sunstrike—burn your enemies with a heavy Solar Melee strike
*Melting Point - Burn away your target's defenses. While burning, targets are weakened to both you and your allies
*Melting Point—burn away your target's defenses. While burning, targets are weakened to both you and your allies
*Thermal Vent - Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
*Thermal Vent—Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
*Stoke the Forge - Reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it
*Stoke the Forge—reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it


===Tier 5 - Training 1===
===Tier 5—Training 1===
*Titan Codex I - Training focused on battle recovery and toughness
*Titan Codex I—training focused on battle recovery and toughness
*Titan Codex II -Training focused on speed and toughness
*Titan Codex II—training focused on speed and toughness
*Titan Codex III - Training focused on battle recovery and speed
*Titan Codex III—training focused on battle recovery and speed


===Tier 6 - Perks 1===
===Tier 6—Perks 1===
*Flameseeker - Your Hammer of Sol will alter its flight path to seek out your enemies
*Flameseeker—your Hammer of Sol will alter its flight path to seek out your enemies
*Explosive Pyre - Enemies felled by your hammer explode, chaining fiery Solar damage to others
*Explosive Pyre—enemies felled by your hammer explode, chaining fiery Solar damage to others
*Fleetfire - Enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times
*Fleetfire—enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times


===Tier 7 - Training 2===
===Tier 7—Training 2===
*Titan Codex IV - Training focused on all attributes
*Titan Codex IV—training focused on all attributes
*Titan Codex V - Training focused on maximum recovery
*Titan Codex V—training focused on maximum recovery
*Titan Codex VI - Training focused on raw speed
*Titan Codex VI—training focused on raw speed


===Tier 8 - Perks 2===
===Tier 8—Perks 2===
*Simmering Flames - When Super energy is full, grenade and melee abilities recharge twice as fast
*Simmering Flames—when Super energy is full, grenade and melee abilities recharge twice as fast
*Cauterize - Enemies brought down by your fire regenerate your health
*Cauterize—enemies brought down by your fire regenerate your health
*Fire Keeper - While standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer
*Fire Keeper—while standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer


==List of appearances==
==List of appearances==

Revision as of 15:56, June 6, 2016

"Forge the fury of undying suns."
— Class Description

Sunbreaker is a Solar-based Titan subclass.

Upgrades

Tier 1—Grenades

  • Fusion Grenade—an explosive grenade that causes bonus damage when attached to its target
  • Thermite Grenade—a grenade that sends forward a burning line of fire
  • Incendiary Grenade—a grenade whose explosion catches enemies on fire, causing additional damage over time

Tier 2—Movement

  • Lift—jump and then press again while in the air to activate Lift
  • Increased Height—upgrades Lift to carry you higher
  • Increased Control—upgrades Lift for better directional control while in the air
  • Catapult—upgrades Lift to provide a strong initial burst of momentum

Tier 3—Super

  • Hammer of Sol—summon a flaming hammer and wreak destruction down upon your enemies
  • Forgemaster—throw more hammers, and hammers cause bigger explosions
  • Suncharge—press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
  • Scorched Earth—ignite the world, creating Sunspots everywhere your Hammer of Sol impacts

Tier 4—Melee

  • Sunstrike—burn your enemies with a heavy Solar Melee strike
  • Melting Point—burn away your target's defenses. While burning, targets are weakened to both you and your allies
  • Thermal Vent—Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
  • Stoke the Forge—reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it

Tier 5—Training 1

  • Titan Codex I—training focused on battle recovery and toughness
  • Titan Codex II—training focused on speed and toughness
  • Titan Codex III—training focused on battle recovery and speed

Tier 6—Perks 1

  • Flameseeker—your Hammer of Sol will alter its flight path to seek out your enemies
  • Explosive Pyre—enemies felled by your hammer explode, chaining fiery Solar damage to others
  • Fleetfire—enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times

Tier 7—Training 2

  • Titan Codex IV—training focused on all attributes
  • Titan Codex V—training focused on maximum recovery
  • Titan Codex VI—training focused on raw speed

Tier 8—Perks 2

  • Simmering Flames—when Super energy is full, grenade and melee abilities recharge twice as fast
  • Cauterize—enemies brought down by your fire regenerate your health
  • Fire Keeper—while standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer

List of appearances

References