Acolyte's Eye: Difference between revisions
From Destinypedia, the Destiny wiki
(improved image, reorganized) |
|||
Line 4: | Line 4: | ||
|sectionBG=black | |sectionBG=black | ||
|lineBG=black | |lineBG=black | ||
|image= [[File: | |image= [[File:Acolyte's Eye Infobox.png|300px]] | ||
|manufacturer= [[Taken]] | |manufacturer= [[Taken]] | ||
|style= | |style= | ||
Line 11: | Line 11: | ||
|level= | |level= | ||
|accuracy= Perfect | |accuracy= Perfect | ||
|impact= | |impact= Moderate | ||
|stability= Perfect | |stability= Perfect | ||
|handling= | |handling= | ||
Line 17: | Line 17: | ||
|feed= | |feed= | ||
|ammo= | |ammo= | ||
|mode= Full Auto | |mode= Full Auto {{C|''Destiny''}} <br> Burst {{C|''Destiny 2''}} | ||
|rate= Fast | |rate= Fast | ||
|damage= [[Arc]] | |damage= [[Arc]] | ||
|range= Long | |range= Long | ||
|service= | |service= | ||
|affiliation= [[Taken Acolyte]]s | |affiliation= [[Taken Acolyte]]s | ||
}} | }} | ||
An '''Acolyte's Eye''' is a [[Taken]] construct | An '''Acolyte's Eye''' is a [[Taken]] construct that acts as a long-range stationary turret, bombarding an enemy with a stream of [[Arc]]-damaging energy. | ||
==Overview== | ==Overview== | ||
Acolyte's Eyes are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed. | Acolyte's Eyes are typically summoned into battle by [[Taken Acolyte]]s, but they can rarely appear indipendently or at the call of other enemies. These constructs are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed. | ||
In ''[[Destiny 2]]'', the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the Acolyte who summoned them dies. | |||
==Variants== | |||
*[[Maleficent Eye]] | |||
==Trivia== | ==Trivia== | ||
*These | *These turrets serve a similar purpose to the [[Hive]] [[Shrieker]], though in a smaller size. | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]] | *''[[Destiny]]'' | ||
**''[[The Taken King]]'' {{1st}} | |||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Warmind (expansion)|Warmind]]'' | **''[[Warmind (expansion)|Warmind]]'' |
Revision as of 16:56, December 3, 2022
An Acolyte's Eye is a Taken construct that acts as a long-range stationary turret, bombarding an enemy with a stream of Arc-damaging energy.
Overview
Acolyte's Eyes are typically summoned into battle by Taken Acolytes, but they can rarely appear indipendently or at the call of other enemies. These constructs are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary Guardian's shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.
In Destiny 2, the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the Acolyte who summoned them dies.
Variants
Trivia
List of appearances
- Destiny
- The Taken King (First appearance)
- Destiny 2
|