Salvation Walker: Difference between revisions
From Destinypedia, the Destiny wiki
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*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Beyond Light]]'' {{1st}} | **''[[Beyond Light]]'' {{1st}} | ||
**''[[Season of | **''[[Season of Plunder]]'' | ||
==References== | ==References== |
Revision as of 18:03, August 23, 2022
Salvation Walker | |
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Biographical information | |
Species: |
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Type: |
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House: |
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Mission: |
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Combat information | |
Weapon(s): |
Nose Repeater |
Abilities: |
Summon Fallen |
Salvation Walker is a Fallen Walker deployed by the House of Salvation during the Empire's Fall mission, The Aftermath.
They were built within Technocrat's Iron to strengthen the Salvation frontline across Europa.
Gameplay
The Salvation Walker is deployed when the Guardian encounters Kridis, Dark Priestess, who disappears. It behaves like a normal Fallen Walker and requires the players to shoot its legs to immobilize it. Players are then required to shoot its exposed engine haul to deal significantly more damage. It serves as the final boss encounter for the mission.
Unique variants
Gallery
List of appearances
- Destiny 2
- Beyond Light (First appearance)
- Season of Plunder