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==Gameplay== | ==Gameplay== | ||
After the [[Darkness]] Spike located in the Witch's Echo is destroyed, Skirvaa will spawn on the far side of the arena, who is bolstered by large hordes of Scorn [[Lurker]]s and [[Ravager]]s, which the Chieftain will summon more if they are all killed, as well [[Raider]]s armed [[Scorn Crossbow|Crossbows]], who can snipe you from afar. These reinforcements are capable of overwhelming the player if they are not dealt with quickly. Skirvaa is quite agile and can move around | After the [[Darkness]] Spike located in the Witch's Echo is destroyed, Skirvaa will spawn on the far side of the arena, who is bolstered by large hordes of Scorn [[Lurker]]s and [[Ravager]]s, which the Chieftain will summon more if they are all killed, as well [[Raider]]s armed [[Scorn Crossbow|Crossbows]], who can snipe you from afar. These reinforcements are capable of overwhelming the player if they are not dealt with quickly. Skirvaa is quite agile and can move around very fast, whilst also using [[Void]] [[Ether]] Totems to shield themselves from incoming attacks. They will frequently alternate between a [[Scorn Blaster]] and a [[Scorn Mine Launcher|Mine Launcher]], forcing the player to constantly stay on their toes. After losing a significant amount of health, the Chieftain will summon [[Abomination]]s to further assist them. | ||
When playing the mission on | When playing the mission on Legend difficulty, wells of [[Light]] will appear around the higher areas of the arena. Standing in these will quickly replenish your [[Super]] energy, allowing you to more easily fend off the large waves of enemies and deal more damage to the boss, who has increased health and their attacks are more deadly. | ||
==Gallery== | ==Gallery== |
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