Balhoth, Keeper of Memory: Difference between revisions

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==Gameplay==
==Gameplay==
The Ogre is encountered in the main hall of the Altar of Reflection, bolstered by a large horde of Lucent Hive [[Thrall]] and [[Acolyte]]s, as well as a [[Lucent Archivist]] [[Lightbearer Wizard|Wizard]]. Balhoth possesses the ability to create poisonous clouds around his enemies, and is also capable of throwing [[Acolyte Grenade]]s. If the player gets too close, it can stomp the ground and create a large pool of fire that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing to avoid attacks, making it quite easy to finish off in a quick manner. Hive reinforcements will come to back up the Ogre when it loses enough health. After sustaining a significant amount of damage, Balhoth will enter berserk mode and charge at you, attempting to land a melee attack.
The Ogre is encountered in the main hall of the Altar of Reflection after you have finished both of the puzzles in the first area. It is bolstered by a large horde of Lucent Hive [[Thrall]] and [[Acolyte]]s, as well as a [[Lucent Archivist]] [[Lightbearer Wizard|Wizard]]. Balhoth can deal rapid damage to you with a constant, highly-accurate barrage of [[Void]] bolts from its eyes, forcing you to quickly move to cover to avoid death. It possesses the ability to create poisonous clouds around his enemies, potentially driving them out of an area and giving it chance to fire at them.  The Ogre is also capable of throwing [[Acolyte Grenade]]s that explode when they hit the ground, leaving many flames in their wake. If the player gets too close, it can stomp the ground and create a large burning pool that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing to avoid attacks, making it quite easy to finish off in a quick manner. Hive reinforcements will come to back up the Ogre when it loses enough health. After sustaining a significant amount of damage, Balhoth will enter berserk mode and charge at you, attempting to land a melee attack. Once the massive Ogre has finally been put down, along with any other enemies in the area, the player may enter the altar room, where they can view a message from the deceased [[Savathûn, the Witch Queen|Witch Queen]].


==Gallery==
==Gallery==
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Balhoth6.jpg
Balhoth6.jpg
</gallery>
</gallery>
==Trivia==
*Balhoth's name could be derived from the 'Balchoth' – a clan of Easterlings mentioned in the appendices of J.R.R. Tolkien's ''The Lord of the Rings'', who served under the dark lord, Sauron.


==List of appearances==
==List of appearances==

Revision as of 19:39, March 29, 2022

Balhoth, Keeper of Memory
Balhoth0.jpg
Biographical information

Species:

Hive

Faction:

Lucent Brood

Rank:

Ultra

Class:

Ogre

Gender:

Neutral

Combat information

Mission:

Altar of Reflection: Pact

Abilities:

Void Eye Blast
Acolyte Grenade
Poison Cloud
Summon Hive
High Durability
Teleportation
Ground Slam
Burning Effect
Berserk Mode

 

Balhoth, Keeper of Memory is a giant Hive Ogre of the Lucent Brood who's purpose is to guard Altar of Reflection. It appears at the end of the Altar of Reflection: Pact mission as the final boss.

Gameplay

The Ogre is encountered in the main hall of the Altar of Reflection after you have finished both of the puzzles in the first area. It is bolstered by a large horde of Lucent Hive Thrall and Acolytes, as well as a Lucent Archivist Wizard. Balhoth can deal rapid damage to you with a constant, highly-accurate barrage of Void bolts from its eyes, forcing you to quickly move to cover to avoid death. It possesses the ability to create poisonous clouds around his enemies, potentially driving them out of an area and giving it chance to fire at them. The Ogre is also capable of throwing Acolyte Grenades that explode when they hit the ground, leaving many flames in their wake. If the player gets too close, it can stomp the ground and create a large burning pool that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing to avoid attacks, making it quite easy to finish off in a quick manner. Hive reinforcements will come to back up the Ogre when it loses enough health. After sustaining a significant amount of damage, Balhoth will enter berserk mode and charge at you, attempting to land a melee attack. Once the massive Ogre has finally been put down, along with any other enemies in the area, the player may enter the altar room, where they can view a message from the deceased Witch Queen.

Gallery

Trivia

  • Balhoth's name could be derived from the 'Balchoth' – a clan of Easterlings mentioned in the appendices of J.R.R. Tolkien's The Lord of the Rings, who served under the dark lord, Sauron.

List of appearances

References

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