Absorption Shield: Difference between revisions
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'''Absorption | '''Absorption shields''' are a form of defensive barrier employed by various enemies during combat.<ref name="Destiny News">[http://www.bungie.net/7_New-Beginnings/en-us/News/News?aid=10308 '''Bungie News : New Beginnings''']</ref> | ||
==Overview== | ==Overview== | ||
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==Gameplay== | ==Gameplay== | ||
===Destiny | ===''Destiny''=== | ||
If one inflicts enough damage into a shield regardless of the color, it will deactivate, though this method takes longer, and may waste precious resources and ammo. A high impact weapon of sufficient destructive capacity can deactivate absorption shields in a single hit regardless of its elemental type. | If one inflicts enough damage into a shield regardless of the color, it will deactivate, though this method takes longer, and may waste precious resources and ammo. A high impact weapon of sufficient destructive capacity can deactivate absorption shields in a single hit regardless of its elemental type. | ||
Elemental grenades can take down shields of their respective element by simply detonating next to the target.<ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | Elemental grenades can take down shields of their respective element by simply detonating next to the target.<ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | ||
===Destiny 2=== | |||
===''Destiny 2''=== | |||
Shields gain a new appearance that varies between the enemy races: [[Fallen]] are unchanged, [[Hive]] gain more oblong and refined shields, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted." Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. <ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, [[Psion]]s no longer have Void shields during the Nightfall strike, but [[Colossus|Colossi]] have Arc shields now. | Shields gain a new appearance that varies between the enemy races: [[Fallen]] are unchanged, [[Hive]] gain more oblong and refined shields, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted." Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. <ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, [[Psion]]s no longer have Void shields during the Nightfall strike, but [[Colossus|Colossi]] have Arc shields now. | ||
== Enemy | == Enemy shield types == | ||
=== Fallen === | === Fallen === | ||
* [[Captain]]—Arc | * [[Captain]]—Arc | ||
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<references/> | <references/> | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |
Revision as of 14:22, March 27, 2022
Absorption shields are a form of defensive barrier employed by various enemies during combat.[1]
Overview
In battle, it manifests as a transparent bubble that surrounds the wielder.[2] Elemental damage does inflict damage against certain types of Absorption shields. The most obvious way to tell if a shield is weakened by a certain damage type is to see what color it is; for example, Fallen Captains with blue shields are susceptible to Arc attacks. Likewise a Vex Minotaur is susceptible to Void damage, and Wizards and Centurions respectively are vulnerable to Solar damage.
Gameplay
Destiny
If one inflicts enough damage into a shield regardless of the color, it will deactivate, though this method takes longer, and may waste precious resources and ammo. A high impact weapon of sufficient destructive capacity can deactivate absorption shields in a single hit regardless of its elemental type.
Elemental grenades can take down shields of their respective element by simply detonating next to the target.[3]
Destiny 2
Shields gain a new appearance that varies between the enemy races: Fallen are unchanged, Hive gain more oblong and refined shields, Cabal shields are spherical with glowing angular patterns, Vex shields are cylindrical grids similar to the Hydra's, and Taken shields are blackened and "corrupted." Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. [4] Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, Psions no longer have Void shields during the Nightfall strike, but Colossi have Arc shields now.
Enemy shield types
Fallen
- Captain—Arc
- Dark Council Guard—Void
- Shank (Noble and higher)—Solar
- Heavy Shank—Solar (Only in Destiny 2)
- Servitor—Void (Only in Destiny 2)
Hive
Vex
Cabal
- Centurion—Solar
- Bloodguard Legionary—Arc
- Bloodguard Incendior—Void
- Bloodguard Centurion—Solar
- Elite Psion—Void (Only in Destiny)
- Psion Flayer—Arc; Solar; Void
- Incendior—Void
- Colossus—Arc (Only in Destiny 2)
Taken
- Taken Acolyte—Void (on higher difficulty in Strike playlists)
- Taken Captain—Solar
- Taken Centurion—Arc
- Taken Knight—Solar (on higher difficulty in Strike playlists)
- Taken Wizard—Void
Scorn
List of appearances
References
- ^ Bungie News : New Beginnings
- ^ E3 2013 Destiny Gameplay Trailer
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard