Sword: Difference between revisions
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'''Swords''' are a class of heavy weapon introduced in ''[[The Taken King]]'' expansion. Unlike all other player weapon types, Swords are melee weapons and have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations. | '''Swords''' are a class of heavy weapon introduced in ''[[The Taken King]]'' expansion. Unlike all other player weapon types, Swords are melee weapons and have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations.<ref>[http://planetdestiny.com/year-2-stream-analysis/ '''Planet Destiny''': Vault Space Increased, Infusion, & Swords!]</ref> | ||
==Swords== | ==Swords== | ||
*[[Arc Edge]] | *[[Arc Edge]] | ||
==References== | |||
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{{Heavies}} | {{Heavies}} |
Revision as of 06:38, August 20, 2015
Swords are a class of heavy weapon introduced in The Taken King expansion. Unlike all other player weapon types, Swords are melee weapons and have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks. Prior to the addition of Swords, the only melee weapons players could use (excluding the Hunter's knife) were Knight Cleavers and The Aegis relic, which were available temporarily in specific situations.[1]