Eternity's Edge: Difference between revisions

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**'''Surrounded:''' This weapon gains bonus damage when three or more enemies are in close proximity.
**'''Surrounded:''' This weapon gains bonus damage when three or more enemies are in close proximity.
**'''Assassin's Blade:''' Sword Kills boost movement speed and damage.
**'''Assassin's Blade:''' Sword Kills boost movement speed and damage.
==Trivia==
*This is the first sword to have its frame changed.


==List of appearances==
==List of appearances==

Revision as of 13:41, June 17, 2021

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Eternity's Edge
Eternity's Edge.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Sword

Min-max magazine:

60

Specifications

Damage:

750+

 

"A sword is a wand that casts two spells: parry and cut."
Tarsem Sauer

Eternity's Edge is a Legendary Sword. It can only be wielded by Warlocks.

Perks

  • Adaptive Frame: Well-rounded and reliable. Use to launch an uppercut attack.
  • Selectable Perk:
    • Honed Edge: Increased sword damage.
    • Hungry Edge: Increased sword ammo.
    • Enduring Blade: Greatly increased sword ammo at the cost of damage.
  • Infinite Guard: Sword Guard has very high efficiency and balanced defense. You don't lose ammo until you are hit, unlike other swords
  • Whirlwind Blade: Consecutive rapid sword strikes increase this weapon's damage output.

Reissued

  • Vortex Frame: [Heavy Attack] : Launch a heavy spin attack. Heavy attacks are stronger with full energy.
  • Blades
    • Honed Edge: Increased sword damage.
    • Hungry Edge: Increased sword ammo.
    • Enduring Blade: Greatly increased sword ammo at the cost of damage.
    • Jagged Edge: Increased damage at the cost of sword ammo.
    • Tempered Edge: Increased sword damage and ammo.
  • Guards
    • Infinite Guard: Sword Guard has balanced defenses and maximized endurance.
  • Trait 1:
    • Thresh: Killing combatants with this weapon generates a small amount of Super energy.
    • Tireless Blade: Sword ammo granted for every other powered sword kill.
    • Energy Transfer: Guarding while receiving damage generates class ability energy.
    • Relentless Strikes: [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
  • Trait 2:
    • Counterattack: Blocking an attack immediately after guarding increases damage for a short duration.
    • Flash Counter: Melee blocked immediately after guarding disorients and weakens the attacker.
    • Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity.
    • Assassin's Blade: Sword Kills boost movement speed and damage.

Trivia

  • This is the first sword to have its frame changed.

List of appearances