Forum:The Black Garden (Twisted Fate): Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
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At the indicated relay the second team must head to, Vex will once again attempt to sacrifice themselves to it, although this time they will be surrounded by immunity shields. A Major Minotaur, indicated by its glowing white aura, will also spawn at the start of the encounter. This Minotaur must be killed for it to drop an orb of [[Arc]] energy that must be carried and deposited to the target Conflux. Doing so will cause it to emit a pulse of light that will bestow the ‘Enlightened’ buff to any nearby players, allowing their weapons to break through the shields of the encroaching Vex and kill them. This buff will last only for 10 minutes, which is helped only by that the Minotaur needed to acquire it will constantly respawn. Angelics will also occasionally spawn among the continuous waves of Vex, as well as swarms of Supplicants from the sides pathways, both of which needing to be destroyed.
At the indicated relay the second team must head to, Vex will once again attempt to sacrifice themselves to it, although this time they will be surrounded by immunity shields. A Major Minotaur, indicated by its glowing white aura, will also spawn at the start of the encounter. This Minotaur must be killed for it to drop an orb of [[Arc]] energy that must be carried and deposited to the target Conflux. Doing so will cause it to emit a pulse of light that will bestow the ‘Enlightened’ buff to any nearby players, allowing their weapons to break through the shields of the encroaching Vex and kill them. This buff will last only for 10 minutes, which is helped only by that the Minotaur needed to acquire it will constantly respawn. Angelics will also occasionally spawn among the continuous waves of Vex, as well as swarms of Supplicants from the sides pathways, both of which needing to be destroyed.


Meanwhile, the first team will be forced to fight off several waves of enemies, all the while evading the boss’ occasional barrage of laser fire. After some time it will once again create a Voltaic Charge, and one played must run over to it. This time, however, the moment a Guardian touches it they will be Detained. The boss will then float over to the detained Guardian and open up all of its fins, revealing six glowing eyes on them, three of the eyes being colored red and the other three blue. The detained player will only be able to see either the red or blue cluster of eyes, while any player will see all six lit up. The detained player must call out which set of eyes they see to shoot at (either red or blue), and if they are not shot enough in time, or if the wrong eyes are hit, the trapped Guardian will die.
Meanwhile, the first team will be forced to fight off several waves of enemies, all the while evading the boss’ occasional barrage of laser fire. After some time it will once again create a Voltaic Charge, and one player must run over to it. This time, however, the moment a Guardian touches it they will be Detained. The boss will then float over to the detained Guardian and open up all of its fins, revealing six glowing eyes on them, three of the eyes being colored red and the other three blue. The detained player will only be able to see either the red or blue cluster of eyes, while any player will see all six lit up. The detained player must call out which set of eyes they see to shoot at (either red or blue), and if they are not shot enough in time, or if the wrong eyes are hit, the trapped Guardian will die.


===Conquer the Sanctified Minds===
===Conquer the Sanctified Minds===