Forum:Overload Servitor: Difference between revisions
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|abilities= High Durability <br> Rapid Flight <br> Midair Levitation | |abilities= High Durability <br> Rapid Flight <br> Midair Levitation <br> Teleportation <br> Ether Shielding <br> Servitor Melee <br> Rapid Ability Regeneration <br> Overload Stagger | ||
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'''Overload Servitors''' are modified [[Fallen]] [[Servitor]]s armed with better tech that allows a higher cooling rate for their [[Ether]] production systems, thus making them more efficient than their counterparts. | '''Overload Servitors''' are modified [[Fallen]] [[Servitor]]s armed with better tech that allows a higher cooling rate for their [[Ether]] production systems, thus making them more efficient than their counterparts. |
Revision as of 23:51, December 13, 2020
Forums: Index → Fan Fiction → Overload Servitor |
Overload Servitor | |
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Biographical information | |
Species: |
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House: |
House of Dusk |
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Combat information | |
Weapon(s): |
Servitor Eye |
Abilities: |
High Durability |
Overload Servitors are modified Fallen Servitors armed with better tech that allows a higher cooling rate for their Ether production systems, thus making them more efficient than their counterparts.
Gameplay
These Servitors have a higher ability cooldown, allowing them to fire their Eye Blasts faster, teleport more frequently, and shield their allies more occasionally and has a wider radius of effect with this ability. Much like a Prime Ether Servitor, they can fire their Eye Blasts in a burst attack and melee their opponents with a Servitor Melee ability. Their resilience, rapid Ether Shielding and Teleportation can make these Servitors a priority target. The best way to counter these support units is for a Guardian to utilize Anti-Overload mods from the Seasonal Artifact against the Servitor, where it should stagger and be open to more damage.
Trivia
- Despite Overload Servitors can be seen with Jackal Splicer Forces, they don’t have any SIVA modifications to them, instead being just their normal form.