Event: Difference between revisions

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m (OmgHAX! moved page Nightfall Activities to Events: There's only one nightfall activity. This will cover more content.)
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Various '''Events''' are available as high-level endgame activites designed to be played after reaching level 20. The rewards can include high-end loot, but are only available after a single completion with each character. <ref name = "Nightfall">[https://www.youtube.com/watch?v=oFRQlCX3Ygs '''Youtube''': ''Destiny Raids, Nightfall Missions Detailed'']</ref>
'''Nightfall Activities''' are high-level endgame activites designed to be played after reaching level 20. The rewards for Nightfall activities are high-end loot.


Nightfall activities come in two different varieties: Daily, and Weekly.<ref name = "Nightfall">[https://www.youtube.com/watch?v=oFRQlCX3Ygs '''Youtube''': ''Destiny Raids, Nightfall Missions Detailed'']</ref>
==Regular Events==
These events are always available at a regular basis.


==Daily Story Missions==
==Daily Story Missions==


Daily Story Missions are the easier of the nightfall activities. Each day a different story mission is picked and comes in a higher difficulty level than normal. Each activity can only be played once a day.<ref name = "Nightfall"/>
Every day a random [[Story Mission]] is selected. This mission will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 20. Selecting a higher difficulty increases the reward payoff.<ref name = "Nightfall"/>


==Weekly Missions==
====Rewards====
*'''Level 20''': 1 [[Engram]], 10 [[Upgrade Material]]s, 1 Primary Weapon upgrade, 5 Vanguard Marks, 4800 Experience
*'''Level 26''': 1 Ascendant Material, 1 Engram, 12 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 6000 Experience
*'''Level 30''': 2 Ascendant Material, 1 Engram, 16 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 7500 Experience


Weekly Nightfall Missions are more difficult and require planning. They can only be played once a week, and come with certain modifiers. For example, [[elemental damage|arc damage]] may be nerfed, encouraging players to alter their loadout.<Ref name = "Nightfall"/>
===Weekly Heroic Strike===
 
Each week, a random [[strike]] is selected. This strike will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 24. Selecting a higher difficulty increases the reward payoff. No matchmaking is available for this strike, so players must do it solo or join a fireteam.<Ref name = "Nightfall"/>
 
====Rewards====
*'''Level 24''': 1 Engram, 3 [[Strange Coin]]s, 3 Vanguard Marks, 150 Vanguard Reputation
*'''Level 28''': 1 Engram, 6 [[Strange Coin]]s, 6 Vanguard Marks, 250 Vanguard Reputation
*'''Level 30''': 1 Engram, 9 [[Strange Coin]]s, 10 Vanguard Marks, 400 Vanguard Reputation
 
===Nightfall Strike===
 
A Nightfall version of the Heroic strike is available at the same time. This is an extremely difficult level 30 strike with 5 modifiers total, one of which is the Nightfall modifier; If the entire team dies, the fireteam is sent back to orbit and must start from the beginning.
 
====Rewards====
*Random. Rewards can include many strange coins, ascendant materials, a legendary piece of gear, or even an exotic piece of gear.


==References==
==References==

Revision as of 00:22, February 11, 2015

Various Events are available as high-level endgame activites designed to be played after reaching level 20. The rewards can include high-end loot, but are only available after a single completion with each character. [1]

Regular Events

These events are always available at a regular basis.

Daily Story Missions

Every day a random Story Mission is selected. This mission will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 20. Selecting a higher difficulty increases the reward payoff.[1]

Rewards

  • Level 20: 1 Engram, 10 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 4800 Experience
  • Level 26: 1 Ascendant Material, 1 Engram, 12 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 6000 Experience
  • Level 30: 2 Ascendant Material, 1 Engram, 16 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 7500 Experience

Weekly Heroic Strike

Each week, a random strike is selected. This strike will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 24. Selecting a higher difficulty increases the reward payoff. No matchmaking is available for this strike, so players must do it solo or join a fireteam.[1]

Rewards

  • Level 24: 1 Engram, 3 Strange Coins, 3 Vanguard Marks, 150 Vanguard Reputation
  • Level 28: 1 Engram, 6 Strange Coins, 6 Vanguard Marks, 250 Vanguard Reputation
  • Level 30: 1 Engram, 9 Strange Coins, 10 Vanguard Marks, 400 Vanguard Reputation

Nightfall Strike

A Nightfall version of the Heroic strike is available at the same time. This is an extremely difficult level 30 strike with 5 modifiers total, one of which is the Nightfall modifier; If the entire team dies, the fireteam is sent back to orbit and must start from the beginning.

Rewards

  • Random. Rewards can include many strange coins, ascendant materials, a legendary piece of gear, or even an exotic piece of gear.

References