Salvation Walker: Difference between revisions
From Destinypedia, the Destiny wiki
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==Gameplay== | ==Gameplay== | ||
The Salvation Walker is deployed when the Guardian encounter [[Kridis, Dark Priestess]], who disappears. It behaves like a normal Fallen Walker and requires the players to shoot its legs to immobilise the Walker. Players are then required to shoot its exposed engine haul to deal significantly more damage. It serves as the final boss encounter for the mission. | The Salvation Walker is deployed when the Guardian encounter [[Kridis, Dark Priestess]], who disappears. It behaves like a normal Fallen Walker and requires the players to shoot its legs to immobilise the Walker. Players are then required to shoot its exposed engine haul to deal significantly more damage. It serves as the final boss encounter for the mission. | ||
==Unique Variants== | |||
*[[Factory Walker]] | |||
==Gallery== | ==Gallery== |
Revision as of 20:02, November 16, 2020
Salvation Walker | |
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File:SinkentoSalvageWalker1.jpg | |
Biographical information | |
Species: |
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Type: |
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House: |
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Mission: |
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Combat information | |
Weapon(s): |
Nose Repeater |
Abilities: |
Summon Fallen |
Salvation Walker is a Fallen Walker deployed by the House of Salvation during the Empire's Fall mission, The Aftermath.
Gameplay
The Salvation Walker is deployed when the Guardian encounter Kridis, Dark Priestess, who disappears. It behaves like a normal Fallen Walker and requires the players to shoot its legs to immobilise the Walker. Players are then required to shoot its exposed engine haul to deal significantly more damage. It serves as the final boss encounter for the mission.
Unique Variants
Gallery
- SinkentoSalvageWalker2.jpg
- SinkentoSalvageWalker3.jpg
- SinkentoSalvageWalker4.jpg
- SinkentoSalvageWalker5.jpg
- SinkentoSalvageWalker6.jpg
- SinkentoSalvageWalker7.jpg
List of Appearances
- Destiny 2
- Beyond Light (First appearance)