Eventide Ruins: Difference between revisions

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m (Added patrol beacons.)
m (Added missing public event.)
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|connecting areas = [[Cadmus Ridge]] <br> [[Asterion Abyss]] <br> [[Riis-Reborn Approach]] <br> [[Bunker E15]]
|connecting areas = [[Cadmus Ridge]] <br> [[Asterion Abyss]] <br> [[Riis-Reborn Approach]] <br> [[Bunker E15]]
|area type        = Public
|area type        = Public
|public events    = Glimmer Extraction <br> Crux Convergence
|public events    = Ether Resupply <br> Glimmer Extraction <br> Crux Convergence
|patrol beacons  = 3
|patrol beacons  = 3
}}
}}
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===Public Events===
===Public Events===
*Ether Resupply
*Glimmer Extraction
*Glimmer Extraction
*Crux Convergence
*Crux Convergence

Revision as of 12:25, November 14, 2020

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Eventide Ruins
Eventide Ruins.jpg
Overview

Location:

Castalia Macula, Europa

Enemy factions:

Fallen

Connecting areas:

Cadmus Ridge
Asterion Abyss
Riis-Reborn Approach
Bunker E15

Gameplay

Area type:

Public

Public Events:

Ether Resupply
Glimmer Extraction
Crux Convergence

Patrol beacons:

3

 

The Eventide Ruins are the remains of Clovis Bray's colony in the Castalia Macula on Europa. The colony was destroyed by an invasion of Vex during the late Golden Age which left only a handful of survivors. The ruins were later occupied by the Fallen House of Salvation who converted a portion of the former human colony into the city of Riis-Reborn.

Activities

Lost Sectors

Public Events

  • Ether Resupply
  • Glimmer Extraction
  • Crux Convergence

List of appearances