Defensive Ward: Difference between revisions
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== Appearances == | == Appearances == | ||
''[[Destiny]]'' | *''[[Destiny]]'' | ||
* ''[[The Taken King]]'' {{c|First appearance}} | **''[[The Taken King]]'' {{c|First appearance}} | ||
''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Beyond Light]]'' | |||
***''[[Season of the Hunt]]'' |
Revision as of 13:49, January 7, 2021
Defensive Wards are proximity-trigged concussion mines employed by the Taken.
Overview
Defensive Wards are small spheres of Taken energy that float stationary in the air. When players get too close, it will start to emit pulses before exploding, not only damaging the player but also causing their screen to briefly but violently shake.
Appearances
- Destiny
- The Taken King (First appearance)
- Destiny 2