Defensive Ward: Difference between revisions
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[[File:DefensiveWard.gif|thumb|right|250px|Animation of a Taken mine]] | |||
'''Defensive Wards''' are proximity-trigged concussion mines employed by the [[Taken]]. | '''Defensive Wards''' are proximity-trigged concussion mines employed by the [[Taken]]. | ||
Revision as of 19:45, October 6, 2020
Defensive Wards are proximity-trigged concussion mines employed by the Taken.
Overview
Defensive Wards are small spheres of Taken energy that float stationary in the air. When players get too close, it will start to emit pulses before exploding, not only damaging the player but also causing their screen to briefly but violently shake.
Appearances
- The Taken King (First appearance)