The Traveler: Difference between revisions

(→‎The Collapse: Added information regarding the Warlords and the Dark Age, and rewrote a sentence; the Cabal were effectively a non-issue around the Dark Age)
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===The Collapse===
===The Collapse===
{{Quote|The [[Darkness|knife]] had a million blades.|Dreams of Alpha Lupi}}
{{Quote|The [[Darkness|knife]] had a million blades.|Dreams of Alpha Lupi}}
Some time later, the Traveler's enemy, the [[Darkness]], appeared in the solar system, leading to the destruction of almost all human civilization in an event known as the [[Collapse]].<ref name = jasonjones>[http://www.gameinformer.com/b/features/archive/2013/12/11/jason-jones-the-destiny-interview.aspx?PostPageIndex=2 '''Gameinformer''': ''Jason Jones – The Destiny Interview'']</ref> For the first time, the Traveler decided to stand and fight the Darkness,<ref name = "GI"/> as it abandoned its work on [[Io]] and raced to rescue its "children", humanity.<ref name = "TravelerGhost"/> At the end of the wars that terminated the Golden Age, the Traveler, in its sacrificial last gift to humanity, came to rest over a small area of the now wasted human planet. The Traveler laid dormant, apparently stripped of its senses and "flesh" by the Darkness, made blind, deaf and mute to the outside world. <ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_The_Traveler_3|Ghost Fragment: The Traveler 3]]''</ref> As humanity struggled to rebuild itself from these events, the crippled object gifted its protection and powers to the recovering humans. Although the times after the war were difficult, humanity persevered and with the help of this celestial guardian, and the humans eventually began to re-explore their terrestrial and solar domain.<ref>'''Game Informer January 2014''', ''page 52''</ref> In its last breath, the Traveler created the [[Ghost]]s, to seek out those who can wield its [[light]] as a weapon. The Ghosts revived fallen warriors as [[Lightbearer]]s, with the intent of protecting humanity when the Traveler no longer could.<ref name = "GrimoireGhosts">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Ghost|Ghosts]]''</ref> Unfortunately, many Lightbearers would choose to become [[Warlord]]s, subjugating the survivors of the Collapse throughout the [[Dark Age]], where humanity faced the threat of not only the Warlords and the hardships of survival, but also the threat of alien races such as the [[Fallen]]. Lightbearers with integrity would band together to stand up to the Warlords as the [[Iron Lords]]. Over time, the Warlords would be beaten back, and a new generation of Lightbearers known as [[Guardian]]s would emerge to execute the mission of protecting humanity.
Some time later, the Traveler's enemy, the [[Darkness]], appeared in the solar system, leading to the destruction of almost all human civilization in an event known as the [[Collapse]].<ref name = jasonjones>[http://www.gameinformer.com/b/features/archive/2013/12/11/jason-jones-the-destiny-interview.aspx?PostPageIndex=2 '''Gameinformer''': ''Jason Jones – The Destiny Interview'']</ref> For the first time, the Traveler decided to stand and fight the Darkness,<ref name = "GI"/> as it abandoned its work on [[Io]] and raced to rescue its "children", humanity.<ref name = "TravelerGhost"/> At the end of the wars that terminated the Golden Age, the Traveler, in its sacrificial last gift to humanity, came to rest over a small area of the now wasted human planet. The Traveler laid dormant, apparently stripped of its senses and "flesh" by the Darkness, made blind, deaf and mute to the outside world. <ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_The_Traveler_3|Ghost Fragment: The Traveler 3]]''</ref> As humanity struggled to rebuild itself from these events, the crippled object gifted its protection and powers to the recovering humans. Although the times after the war were difficult, humanity persevered and with the help of this celestial guardian, and the humans eventually began to re-explore their terrestrial and solar domain.<ref>'''Game Informer January 2014''', ''page 52''</ref> In its last breath, the Traveler created the [[Ghost]]s, to seek out those who can wield its [[light]] as a weapon. The Ghosts revived fallen warriors as [[Lightbearer]]s, with the intent of protecting humanity when the Traveler no longer could.<ref name = "GrimoireGhosts">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Ghost|Ghosts]]''</ref> Unfortunately, many Lightbearers would choose to become [[Warlord]]s, subjugating the survivors of the Collapse throughout the [[Dark Age]], where humanity faced the threat of not only the Warlords and the hardships of survival, but also the threat of alien races such as the [[Fallen]]. Lightbearers with integrity would band together to stand up to the Warlords in groups such as the [[Iron Lords]] or the [[Pilgrim Guard]].<ref name = "What’s Going On In Destiny’s Story – 2016 Edition">'''Gameinformer, [http://www.gameinformer.com/b/features/archive/2016/08/24/what-s-going-on-in-destiny-s-story-2016-edition.aspx?PostPageIndex=3 What’s Going On In Destiny’s Story – 2016 Edition]'''</ref><ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ecdysis#War_Hammer|Ecdysis]]''</ref> Over time, the Warlords would be beaten back, and a new generation of Lightbearers known as [[Guardian]]s would emerge to execute the mission of protecting humanity.


The remnants of humanity built the City beneath the resting place of the Traveler, where they were safe from the continuous onslaught of the various alien races and the now-declining Warlords. This city rests in the shade of the great sphere, built under its protective aura as a last bastion of humanity. The Guardians are destined to protect this city and its inhabitants, and as such are gifted with some of the magnificent powers of the Traveler.<ref>[http://www.youtube.com/watch?v=EwOUi4JDC4o '''YouTube''': ''Reveal Trailer - Official Destiny ViDoc: Pathways Out of Darkness'']</ref> Some believe that the Traveler chose Earth for a reason, and it is humanity's obligation to prove itself worthy of its light.<ref name = "GrimoireHuman">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Human|Human]]''</ref>
The remnants of humanity built the City beneath the resting place of the Traveler, where they were safe from the continuous onslaught of the various alien races and the now-declining Warlords. This city rests in the shade of the great sphere, built under its protective aura as a last bastion of humanity. The Guardians are destined to protect this city and its inhabitants, and as such are gifted with some of the magnificent powers of the Traveler.<ref>[http://www.youtube.com/watch?v=EwOUi4JDC4o '''YouTube''': ''Reveal Trailer - Official Destiny ViDoc: Pathways Out of Darkness'']</ref> Some believe that the Traveler chose Earth for a reason, and it is humanity's obligation to prove itself worthy of its light.<ref name = "GrimoireHuman">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Human|Human]]''</ref>
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