Fist of Havoc: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
|||
Line 8: | Line 8: | ||
The Fist of Havoc is an area-of-effect attack where the user punches the ground and a shockwave damages all near-by enemies. It can later be upgraded to deal electrical damage or damage-over-time areas that remain in place for an extended period of time.<ref>'''Game Informer January 2014''', ''page 54''</ref> | The Fist of Havoc is an area-of-effect attack where the user punches the ground and a shockwave damages all near-by enemies. It can later be upgraded to deal electrical damage or damage-over-time areas that remain in place for an extended period of time.<ref>'''Game Informer January 2014''', ''page 54''</ref> | ||
In ''[[Destiny 2]]'', the Fist of Havoc is upgraded into the Fists of Havoc, which, after the initial punch, becomes a supercharged melee state where the player can slam into enemies or repeat the initial ground slam. The player's choice of subclass tree can allow the ground slam to produce a damage-over-time area or make kills increase the duration of the Super. | |||
==List of appearances== | ==List of appearances== |
Revision as of 23:15, August 25, 2020
- This article is a stub. You can help Destinypedia by expanding it.
- "You don't stop a Striker's fist. You just make sure you're somewhere else by the time it lands."
- — Cayde-6
Fist of Havoc is a super available to the Titan subclass Striker.
Description
- "Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light."
- — Ability Description
The Fist of Havoc is an area-of-effect attack where the user punches the ground and a shockwave damages all near-by enemies. It can later be upgraded to deal electrical damage or damage-over-time areas that remain in place for an extended period of time.[1]
In Destiny 2, the Fist of Havoc is upgraded into the Fists of Havoc, which, after the initial punch, becomes a supercharged melee state where the player can slam into enemies or repeat the initial ground slam. The player's choice of subclass tree can allow the ground slam to produce a damage-over-time area or make kills increase the duration of the Super.
List of appearances
- The Law Of The Jungle (First appearance)
- Destiny
- Destiny 2
References
- ^ Game Informer January 2014, page 54