Sanctified Mind, Sol Inherent: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The boss | The Sanctified Mind encounter starts when the boss summons an [[Angelic]]. After said enemy is destroyed, the thigh and shoulder photoreceptors of the boss will activate for the guardians to shoot it. Shooting one of this places will activate a portal, depending on what was shot. Thigh triggers a blue portal, shoulder triggers an orange portal. These portals lead to a far away section of the arena, where they will be enemies waiting. These enemies drop motes which will have to be deposited in a specific relay after being pulled out by your teammates. Banking these motes after returning with your fireteam grants you a buff which allows you to kill shielded goblins, which will spawn after the first team that went for the motes returns. How many motes have to be deposited? Well, 30 motes in total for each relay have to be deposited, that means 2 rounds of blue motes and 2 round of orange motes, banked in their respective relays. After this, the Sanctified Mind will spawn an Angelic. After you destroy that, the boss will channel a specie of voltaic charge. This charge can be white or orange, and thus can be deactivated by linking the respective colored tether with the charge. After this is done correctly, the boss will initiate the damage phase, where it will go up in the air, becoming even more vulnerable to damage. After the damage phase is finished, you must follow the exact same procedure as before, but you must kill the Sanctified Mind before the 5th round, otherwise it will enrage and it will wipe your whole fireteam. | ||
¿What does it do while the teams are gathering motes and doing their tasks? The Sanctified Mind, from time to time, likes to destroy the floor, leaving the Guardians less ground to stand on. While the boss destroys the floor, the Guardians must stay away from that specific floor its destroying, otherwise it will be killed. The Sanctified Mind also has a giant gun thats like a Hive Boomer. | |||
==Trivia== | ==Trivia== |
Revision as of 18:53, April 23, 2020
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Summon Vex |
The Sanctified Mind is a Vex Axis Mind, and the final boss of the Garden of Salvation Raid. It is tasked with protecting the remnants of one of the Pyramids and gaining tribute by the sacrifices of the Sol Divisive.
Overview
Like the Consecrated Mind, the Sanctified Mind seems to have been warped by exposure to an unknown force or process. Instead of the brass-like metal of ordinary Vex, much of its chassis resembles more closely the rough stone used in Vex architecture (and indeed becomes an inanimate stone statue when defeated), and sprouts glowing blue tentacles, as well as orange ones at times. Its primary photoreceptors appear to be non-functional, and instead it sports spherical masses in one shoulder and one thigh that each contain a glowing red photoreceptor.
The Sanctified Mind is an Axis Mind of the Sol Divisive whose solemn duty is to be given sacrifices by the Vex, that even includes the Vex sacrificing themselves in the process. When the Guardians entered into the Black Garden to find the source of a signal emanating from the Unknown Artifact, the Sanctified Mind sent its legions of Vex to either destroy them or test if they were worthy to find the source of the signal. Unfortunately, the Mind would be deactivated by the team of Guardians and they later located the signal which derived from a veiled statue, similar to the one found in the Pyramid on Luna in the mission Beyond.
Gameplay
The Sanctified Mind encounter starts when the boss summons an Angelic. After said enemy is destroyed, the thigh and shoulder photoreceptors of the boss will activate for the guardians to shoot it. Shooting one of this places will activate a portal, depending on what was shot. Thigh triggers a blue portal, shoulder triggers an orange portal. These portals lead to a far away section of the arena, where they will be enemies waiting. These enemies drop motes which will have to be deposited in a specific relay after being pulled out by your teammates. Banking these motes after returning with your fireteam grants you a buff which allows you to kill shielded goblins, which will spawn after the first team that went for the motes returns. How many motes have to be deposited? Well, 30 motes in total for each relay have to be deposited, that means 2 rounds of blue motes and 2 round of orange motes, banked in their respective relays. After this, the Sanctified Mind will spawn an Angelic. After you destroy that, the boss will channel a specie of voltaic charge. This charge can be white or orange, and thus can be deactivated by linking the respective colored tether with the charge. After this is done correctly, the boss will initiate the damage phase, where it will go up in the air, becoming even more vulnerable to damage. After the damage phase is finished, you must follow the exact same procedure as before, but you must kill the Sanctified Mind before the 5th round, otherwise it will enrage and it will wipe your whole fireteam.
¿What does it do while the teams are gathering motes and doing their tasks? The Sanctified Mind, from time to time, likes to destroy the floor, leaving the Guardians less ground to stand on. While the boss destroys the floor, the Guardians must stay away from that specific floor its destroying, otherwise it will be killed. The Sanctified Mind also has a giant gun thats like a Hive Boomer.
Trivia
- The Sanctified Mind is the third final boss of a Raid to be a Vex, behind Atheon, Time's Conflux and Argos, Planetary Core.
- Upon the death of the Sanctified Mind, it turns into a stone statue, hinting a connection between the Mind to the Black Heart and the Sol Progeny.
- Unlike other Axis Minds or other Ultra Vex bosses, the Sanctified Mind does not possess a glowing central eye.
- This is probably due to the two giant visors on two of its arm and leg, which are likely its optic sensors.
- Due to its name, the Sol Inherent may be a sub faction of Vex were meant to replace the Black Heart due to the Vex of the Black Garden sacrificing themselves to the Inherent Minds.
- The Sanctified Mind is the largest Minotaur in Destiny history so far, larger than either Atheon or Protheon, Modular Mind.
Gallery
List of appearances
- Destiny 2: Shadowkeep (First appearance)