The Menagerie: Difference between revisions
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{{Quote |Pleasure and delight await you.|In-game description}} | {{Quote |Pleasure and delight await you.|In-game description}} | ||
[[File:MenagerieEntrance.png|thumb|right|400px|The Entrance of the Menagerie.]] | [[File:MenagerieEntrance.png|thumb|right|400px|The Entrance of the Menagerie.]] | ||
The Menagerie is a location within [[the Leviathan]]. It is unlocked after acquiring the Chalice of Opulence from [[Benedict 99-40]] in the [[Tower]] and | The Menagerie is a location within [[the Leviathan]],. It is unlocked after acquiring the Chalice of Opulence from [[Benedict 99-40]] in the [[Tower]] and completing the following questline. Calus describes it as the oldest deck in the Leviathan, and it was his home in exile. It now serves as a enclosure to all the different species Calus collected amidst his journeys, including the [[Hive]], [[Vex]], and [[Arkborn]], and clashes them against any [[Guardian]] invited aboard. | ||
completing the following questline. Calus describes it as the oldest deck in the Leviathan, and it was his home in exile. | |||
==Gameplay== | ==Gameplay== | ||
The goal of the Menagerie is to accumulate enough points to arrive at the boss. To do so, players must complete various objectives within the varying encounters. When players do well within an encounter, Calus will demand that the Guardians must fight better opponents, where higher power leveled enemies will spawn. There is no darkness zone in the normal variant of the Menagerie, however, the respawn time is increased, players will have to pick each other up if one dies to progress more through the encounters. On heroic, however, there will be a darkness zone for every encounter, and a wipe will result in the team being sent to orbit. There exists 3 rotating boss fights ([[Hasapiko, Beloved by Calus]], [[Arunak, Beloved by Calus]], and [[Pagouri, Beloved by Calus]] and 7 total encounters to run through. The encounters include: | The goal of the Menagerie is to accumulate enough points to arrive at the boss. To do so, players must complete various objectives within the varying encounters. When players do well within an encounter, Calus will demand that the Guardians must fight better opponents, where higher power leveled enemies will spawn. There is no darkness zone in the normal variant of the Menagerie, however, the respawn time is increased, players will have to pick each other up if one dies to progress more through the encounters. On heroic, however, there will be a darkness zone for every encounter, and a wipe will result in the team being sent to orbit. There exists 3 rotating boss fights ([[Hasapiko, Beloved by Calus]], [[Arunak, Beloved by Calus]], and [[Pagouri, Beloved by Calus]] and 7 total encounters to run through. The encounters include: | ||
===The Lamplighting=== | ===The Lamplighting=== | ||
The very first encounter of the Menagerie, the team arrives here to initiate themselves into the challenge of Calus. The goal is to light the 6 lamps within the room. To do so, players must kill enemies within the chamber to draw out a Lamplighter enemy. Once killed, they will drop 2 charges which are to be placed in predetermined lamps. There is 30 seconds on the charge, so it is wise to quickly place these charges in their respective lamps before reengaging the various adds. The encounter ends once all 6 lamps are lit, to where the doors to the rest of the Menagerie will open. | The very first encounter of the Menagerie, the team arrives here to initiate themselves into the challenge of Calus. The goal is to light the 6 lamps within the room. To do so, players must kill enemies within the chamber to draw out a Lamplighter enemy. Once killed, they will drop 2 charges which are to be placed in predetermined lamps. There is 30 seconds on the charge, so it is wise to quickly place these charges in their respective lamps before reengaging the various adds. The encounter ends once all 6 lamps are lit, to where the doors to the rest of the Menagerie will open. |
Revision as of 13:40, August 7, 2019
- "Pleasure and delight await you."
- — In-game description
The Menagerie is a location within the Leviathan,. It is unlocked after acquiring the Chalice of Opulence from Benedict 99-40 in the Tower and completing the following questline. Calus describes it as the oldest deck in the Leviathan, and it was his home in exile. It now serves as a enclosure to all the different species Calus collected amidst his journeys, including the Hive, Vex, and Arkborn, and clashes them against any Guardian invited aboard.
Gameplay
The goal of the Menagerie is to accumulate enough points to arrive at the boss. To do so, players must complete various objectives within the varying encounters. When players do well within an encounter, Calus will demand that the Guardians must fight better opponents, where higher power leveled enemies will spawn. There is no darkness zone in the normal variant of the Menagerie, however, the respawn time is increased, players will have to pick each other up if one dies to progress more through the encounters. On heroic, however, there will be a darkness zone for every encounter, and a wipe will result in the team being sent to orbit. There exists 3 rotating boss fights (Hasapiko, Beloved by Calus, Arunak, Beloved by Calus, and Pagouri, Beloved by Calus and 7 total encounters to run through. The encounters include:
The Lamplighting
The very first encounter of the Menagerie, the team arrives here to initiate themselves into the challenge of Calus. The goal is to light the 6 lamps within the room. To do so, players must kill enemies within the chamber to draw out a Lamplighter enemy. Once killed, they will drop 2 charges which are to be placed in predetermined lamps. There is 30 seconds on the charge, so it is wise to quickly place these charges in their respective lamps before reengaging the various adds. The encounter ends once all 6 lamps are lit, to where the doors to the rest of the Menagerie will open.
The Arkborn
The Mockery
The Crystals
The Gauntlet
To complete this encounter, players must first kill the boss at the middle and then go through a series of jumping puzzles until finish line is reached. This must be repeated two more times to fully finish this encounter.