Forum:Redesigning the Leviathan Raid: Difference between revisions

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==Redesigned Castellum==
==Redesigned Castellum==
Strangely enough, this encounter, the [[Castellum]] is fundamentally fine. I have absolutely no problems with having to split into different teams to both lock down and pursue an objective, although I still have a few minor gripes with it. For one, I find it frustrating that once a [[Standard Liberator]] takes one of the keys, it's completely gone and we can't get it back. We should be allowed to get it back whenever we kill him so we can return it to the door. Now of course, the one who stole it won't be highlighted in any way as to not be able to easily spot which one has it, but at least it won't be a hard reset for that phase. Also, it would be more manageable if the [[Councilor]] were to provide random elemental shielding to the [[Loyalists]] as opposed to flat-out immunity. They're still able to be killed, it'll just take a bit longer to do so. Lastly, I think we can afford to have the [[Standard Bearer]]s be more aggressive and roam around the arena like those high-value targets we see in [[Patrol]] mode. So while I find certain parts of this encounter annoying, it's mostly fine on its own.
Strangely enough, this encounter, the [[Castellum]], is fundamentally fine. I have absolutely no problems with having to split into different teams to both lock down and pursue an objective, although I still have a few minor gripes with it. For one, I find it frustrating that once a [[Standard Liberator]] takes one of the keys, it's completely gone and we can't get it back. We should be allowed to get it back whenever we kill him so we can return it to the door. Now of course, the one who stole it won't be highlighted in any way as to not be able to easily spot which one has it, but at least it won't be a hard reset for that phase. Also, it would be more manageable if the [[Councilor]] were to provide random elemental shielding to the [[Loyalists]] as opposed to flat-out immunity. They're still able to be killed, it'll just take a bit longer to do so. Lastly, I think we can afford to have the [[Standard Bearer]]s be more aggressive and roam around the arena like those high-value targets we see in [[Patrol]] mode. So while I find certain parts of this encounter annoying, it's mostly fine on its own.


==Redesigned Gauntlet==
==Redesigned Gauntlet==