Aksis, Archon Prime: Difference between revisions

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|height=  
|height=  
|mass=  
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|weapon= [[SIVA]] Cannon <br> SIVA Swarm
|weapon= [[SIVA Cannon]] <br> SIVA Swarm
|ability= SIVA Teleport <br> Shock Emission <br> Summon Splicers <br> Critical SIVA Density <br> Initial Immunity <br> Immunity Shield <br> Charge Lockout <br> High Durability <br> Plate Shutdown <br> Recover From Stun <br> Avert Empowerment <br> Summon [[SIVA Turret]]s
|ability= SIVA Teleport <br> Shock Emission <br> Summon Splicers <br> Critical SIVA Density <br> Initial Immunity <br> Immunity Shield <br> Charge Lockout <br> High Durability <br> Plate Shutdown <br> Recover From Stun <br> Avert Empowerment <br> Summon [[SIVA Turret]]s
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===Heroic Mode Changes===
===Heroic Mode Changes===
The Heroic Mode version of Aksis remains largely unchanged, but it can throw teams off guard if they aren't paying attention. For phase one, the major change is that in addition to killing [[Splicer]]s during the add phase, you also have to watch out for [[SIVA Turret]]s that appear on the ceiling. These turrets are capable of doing serious damage at a fast rate, but can be temporarily disabled for a moment before they reactivate, allowing the team to briefly avoid focusing on them. For phase two, the team needs to throw six [[SIVA Charge]]s instead of three to start the damage phase. This will take a bit longer because there will be two each of Shock Servitors, Scorch Servitors, and Null Servitors. These Servitors, just like in normal mode, can only be destroyed by a [[Shock Cannon]], [[Scorch Cannon]], and [[Null Cannon]] respectively.
The Heroic Mode version of Aksis remains largely unchanged, but it can throw teams off guard if they aren't paying attention. For phase one, the major change is that in addition to killing [[Splicer]]s during the add phase, you also have to watch out for [[SIVA Turret]]s that appear on the ceiling. These turrets are capable of doing serious damage at a fast rate, but can be temporarily disabled for a moment before they reactivate, allowing the team to briefly avoid focusing on them. For phase two, the team needs to throw six [[SIVA Charge]]s instead of three to start the damage phase. This will take a bit longer because there will be two each of Shock Servitors, Scorch Servitors, and Null Servitors. These Servitors, just like in normal mode, can only be destroyed by a [[Shock Cannon]], [[Scorch Cannon]], and [[Null Cannon]] respectively.