Ergo Sum: Difference between revisions
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(→Lore) Tag: Mobile edit |
(→Gameplay: updated intrinsic traits, blades and guards) Tag: Mobile edit |
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*'''Intrinsic Traits:''' | *'''Intrinsic Traits:''' | ||
**'' | **''Wolfpack Rounds'' - Powered heavy attacks cause nearby Sword-wielders to emit tracking missiles with every attack. {{c|Original Weapon: [[Gjallarhorn]]}} | ||
**''Gathering Light'' - Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range. Stowing this weapon consumes all stacks, granting melee, grenade, and class ability energy. {{c|Original Weapon: [[Traveler's Chosen (Exotic)|Traveler's Chosen]]}} | |||
**''Sacred Flame'' - Powered heavy attacks mark nearby targets, causing them to explode upon death. Striking marked targets with a Light attack detonates them. {{c|Original Weapon: [[Ticuu's Divination]]}} | **''Sacred Flame'' - Powered heavy attacks mark nearby targets, causing them to explode upon death. Striking marked targets with a Light attack detonates them. {{c|Original Weapon: [[Ticuu's Divination]]}} | ||
**''The Perfect Fifth'' - Every five hits attach a delayed Solar explosive, scorching your target. {{c|Original Weapon: [[Polaris Lance]]}} | **''The Perfect Fifth'' - Every five hits attach a delayed Solar explosive, scorching your target. {{c|Original Weapon: [[Polaris Lance]]}} | ||
**'' | **''Arc Conductor'' - Powered heavy attacks charge the wielder, enabling them to resist Arc damage and chain lightning to nearby targets. {{c|Original Weapon: [[Riskrunner]]}} | ||
**''Stormbringer'' - Rapid final blows create a lightning storm at the target's location. {{c|Original Weapon: [[Cloudstrike]]}} | **''Stormbringer'' - Rapid final blows create a lightning storm at the target's location. {{c|Original Weapon: [[Cloudstrike]]}} | ||
**''Unplanned Reprieve'' - Powered heavy attacks emit projectiles that detonate with a delayed Void blast. {{c|Original Weapon: [[Telesto]]}} | |||
**''Insectoid Robot Grenades'' - Defeated targets drop insectoid robots that chase and explode close to other targets. {{c|Original Weapon: [[The Colony]]}} | |||
*'''Intrinsic Frame''' | *'''Intrinsic Frame''' | ||
**''Vortex Frame'' - [Heavy Attack]: Launch a heavy spin attack. Heavy attacks are stronger with full energy. | **''Vortex Frame'' - [Heavy Attack]: Launch a heavy spin attack. Heavy attacks are stronger with full energy. | ||
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**''Aggressive Frame'' - Powerful, heavy swings. [Heavy Attack]: Slam. | **''Aggressive Frame'' - Powerful, heavy swings. [Heavy Attack]: Slam. | ||
*'''Blades:''' | *'''Blades:''' | ||
**''Hungry Edge'' - Increased sword ammo. | |||
**''Enduring Blade'' - Greatly increased sword ammo at the cost of damage. | |||
**''Honed Edge'' - Increased sword damage. | |||
**''Jagged Edge'' - Increased damage at the cost of sword ammo. | |||
**''Tempered Edge'' - Increased sword damage and ammo. | |||
*'''Guards:''' | *'''Guards:''' | ||
**''Balanced Guard'' - Sword Guard has balanced overall defenses. | |||
**''Burst Guard'' - Sword Guard has high resistance, but low endurance. | |||
**''Enduring Guard'' - Sword Guard has high endurance, but low resistance. | |||
**''Heavy Guard'' - Sword Guard has high overall defenses, but lowers charge rate. | |||
**''Swordmaster's Guard'' - Sword Guard has low overall defenses, but increases charge rate. | |||
*'''Trait:''' ''Transcendent Duelist'' - This weapon collects less ammo. Final blows with this weapon accelerate Light and Darkness mastery. Deals increased damage while Transcedent; defeating targets lengthens Transcendence. | *'''Trait:''' ''Transcendent Duelist'' - This weapon collects less ammo. Final blows with this weapon accelerate Light and Darkness mastery. Deals increased damage while Transcedent; defeating targets lengthens Transcendence. | ||