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*[[Lost to Light]]—players can access the normally-sealed [[Traitor's Ketch]] area near the end of the mission and have 10 minutes to clear the ship of all enemies, including a [[Taken]] [[Captain]] boss. Successfully completing this challenge rewards the [[Black Spindle]]. | *[[Lost to Light]]—players can access the normally-sealed [[Traitor's Ketch]] area near the end of the mission and have 10 minutes to clear the ship of all enemies, including a [[Taken]] [[Captain]] boss. Successfully completing this challenge rewards the [[Black Spindle]]. | ||
*[[Paradox]]—alternate paths in the [[Vault of Glass]] areas hide three [[Dead Ghost]]s containing the memories of the lost Guardian [[Praedyth]]. Collecting all three without dying in a Darkness Zone allows players to enter a portal where they must defeat a Taken [[Minotaur]] boss. Successfully completing this challenge rewards a total of four unique [[Grimoire]] cards and the "Cult Ghost" Mission Item, which can be turned in to [[Lakshmi-2]] for a cache of materials. | *[[Paradox]]—alternate paths in the [[Vault of Glass (location)|Vault of Glass]] areas hide three [[Dead Ghost]]s containing the memories of the lost Guardian [[Praedyth]]. Collecting all three without dying in a Darkness Zone allows players to enter a portal where they must defeat a Taken [[Minotaur]] boss. Successfully completing this challenge rewards a total of four unique [[Grimoire]] cards and the "Cult Ghost" Mission Item, which can be turned in to [[Lakshmi-2]] for a cache of materials. | ||
===Weekly Heroic Strike (Year One)=== | ===Weekly Heroic Strike (Year One)=== |